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Digilent DIO2 User Manual

Page 10

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Digilab DIO2 Reference Manual

Digilent, Inc.

www.digilentinc.com

page 10 of 19

Copyright Digilent, Inc. All rights reserved. Other product and company names mentioned may be trademarks of their respective owners.


The keyboard should send data to the host only when both the data and clock lines are high (or idle).
Since the host is the “bus master”, the keyboard should check to see whether the host is sending data
before driving the bus. To facilitate this, the clock line can be used as a “clear to send” signal. If the
host pulls the clock line low, the keyboard must not send any data until the clock is released (host-to-
keyboard data transmission will not be dealt with further here).


The keyboard sends data to the host in 11-bit words that contain a ‘0’ start bit, followed by 8-bits of
scan code (LSB first), followed by an odd parity bit and terminated with a ‘1’ stop bit. The keyboard
generates 11 clock transitions (at around 20 - 30KHz) when the data is sent, and data is valid on the
falling edge of the clock.


Mouse

The mouse outputs a clock and data signal when it is moved; otherwise, these signals remain at logic
‘1’. Each time the mouse is moved, three 11-bit words are sent from the mouse to the host device. Each
of the 11-bit words contains a ‘0’ start bit, followed by 8 bits of data (LSB first), followed by an odd
parity bit, and terminated with a ‘1’ stop bit. Thus, each data transmission contains 33 bits, where bits
0, 11, and 22 are ‘0’ start bits, and bits 11, 21, and 33 are ‘1’ stop bits. The three 8-bit data fields
contain movement data as shown below. Data is valid at the falling edge of the clock, and the clock
period is 20 to 30KHz.

L R 0

1 XS YS XY YY P

X0 X1 X2 X3 X4 X5 X6 X7 P

Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 P

1 0

1 0

0

1

1

Idle state

Start bit

Stop bit

Start bit

Mouse status byte

X direction byte

Y direction byte

Stop bit

Start bit

Stop bit

Idle state



The mouse assumes a relative coordinate system wherein moving the mouse to the right generates a
positive number in the X field, and moving to the left generates a negative number. Likewise, moving
the mouse up generates a positive number in the Y field, and moving down represents a negative
number (the XS and YS bits in the status byte are the sign bits – a ‘1’ indicates a negative number).
The magnitude of the X and Y numbers represent the rate of mouse movement – the larger the number,
the faster the mouse is moving (the XV and YV bits in the status byte are movement overflow
indicators – a ‘1’ means overflow has occurred). If the mouse moves continuously, the 33-bit
transmissions are repeated every 50ms or so. The L and R fields in the status byte indicate Left and
Right button presses (a ‘1’ indicates the button is being pressed).