Ghost® single rock light – SoundOff Signal GHOST Rock Light (10-30 vdc) User Manual
Page 2
1.800.338.7337 / www.soundoffsignal.com
EGHST3(x) 07.14
1 SINGLE LIGHT
Follow the ID selection steps and set the GHOST to the following
ID:
- Alternating (default): ID#1 or ID#3. (inludes cycle patterns
and steady burn patterns)
- Simultaneous: ID#2 or ID#4. (both lights will flash together
regardless of pattern)
2 SINGLE LIGHTS
Follow the ID selection steps and set the GHOST to the following
ID:
***IMPORTANT: Make sure both lights flash the same
pattern!***
- Both assemblies simultaneous with individual lights
alternating.
- Example: Driver/Passenger sim; Dr.(left alt right)
Pass.(left alt right)
- Set both GHOST Assemblies to ID#1
- Both assys. alternating with individual lights alternating.
- EX: Dr./Pass. alt; Dr.(left. alt. right.) Pass.(right alt. left)
- Set one GHOST to ID#1 and the other to ID#3
- Both assys. alternating with individual lights simultaneous
- EX: Dr./Pass. alt; Dr.(left sim left) Pass.(right sim right)
- Set one GHOST to ID#2 and the other to ID#4
- Both assys. simultaneous with individual lights simultaneous.
- EX: Dr./Dr. sim; Dr.(left sim left) Pass.(right sim right)
- Set both GHOST housings to ID#2
X-PATTERN - To obtain X-Patterns, follow the ID SELECTION
steps and set one of the four GHOST lights to ID#1, one to ID#2,
one to ID#3, and one to ID#4. Then proceed to the PATTERN
SELECTION steps.
NOTE: Be sure to mount each GHOST in the correct placement
based on ID#.
PATTERN SELECTION
1. Disconnect WHITE wire from any connections if applicable.
2. Turn GHOST™ ON.
3. Momentarily touching and removing the WHITE wire(s) to
ground will advance the GHOST to the next flash pattern.
Touching and removing the White wire for more than a few
seconds will allow you to change the GHOST to the previous
pattern. See flash pattern table. Continuing to touch and
remove the WHITE wire(s) to ground will allow you to scroll
through the pattern list. After pattern #33 is reached the list
will start over again at pattern #1.
X-PATTERN SEQUENCE
X-PATTERN LIGHT HEAD PLACEMENT
ID#1>ID#4>ID#2>ID#3
NOTE: The GHOST is equipped with flash pattern memory. Once you
have selected a pattern the GHOST will always activate to that pattern
every time the unit is turned on. Tape up and secure WHITE wire so
that it will not accidentally change your selected pattern.
GHOST Sync Configuration Instructions
IMPORTANT! A MAXIMUM OF 4 SINGLE LIGHTS
CAN BE SYNCED TOGETHER
1. Set ID#
a. Identify which pattern and sequence you want and look up
ID# settings at left.
b. Connections
i. RED:
+10-30Vdc
ii. WHT: +10-30Vdc (Note: you will need to disconnect
after power is applied)
iii. BLK:
Ground
c. Apply power to unit
d. Without disconnecting power from unit, disconnect WHT
wire
e. Momentarily connect WHT to Ground to change ID #
i. Identify ID# by number of sequential flashes
ii. Possible ID#s: 1 – 4
f. Disconnect power from unit to get out of ID mode.
2. Set Pattern
a. Reapply power to units.
b. Once all Light Head ID#s are configured, make sure all
lights
are flashing the same pattern.
c. Connect corresponding solored wires of all units together:
RED to RED, etc.
d. Change Pattern
i. Momentarily connect WHT wires to Ground
ii. Observe pattern change on all lights connected
e. Insulate all wires by taping with electrical tape
3. Connect Master Switch for Application
a. IMPORTANT! Ensure WHT Pattern/Sync Wires are tied
together
SLAVE MODE
The GHOST is capable of being activated through the use of a user
supplied flasher by putting it in slave mode.
1. Permanently connect the GHOST WHITE and BLACK wire to a
good, convenient ground.
2. Connect the GHOST RED wire, through a 5Amp fuse, to the output
of a +10-30Vdc switching flasher.
PATTERN RESET
1. Remove power
2. Place WHITE (sync) wire to ground
3. With sync wire grounded, re-power RED wire
4. Maintain for one second (light will dim)
5. Remove power and ground (pattern 1 set)
GHOST® SINGLE ROCK LIGHT
ID#4
ID#2
ID#3
ID#1
Flash Patterns
Pattern Name
1 Light
Alternating
2 Lights
Silmultaneous
2 Lights
X-Pattern
4 Lights
F.P.M.
(Flashes /
Minute)
1. Quint
x
x
x
70
2. Warp
x
x
x
350
3. Inter-Cycle Flash
x
x
4. Double Flash
x
x
x
70
5. Quad Flash
x
x
x
80
6. PowerPulse
x
x
x
180
7. RoadRunner
x
x
x
113
8. Q-Switch
x
x
9. RoadRunner
Steady Burn
x
x
113
10. Quad Steady
Burn
x
x
80
11. E-Ideal Single
Flash
x
x
x
200
12. E-Ideal Double
Flash
x
x
x
146
13. Quad2 Flash
x
x
x
67
14. Double2 Flash
x
x
x
95
15. X-Warp
x
16. X-Double
x
17. PowerRunner
x
x
x
18. LCR Quint
x
x
x
19. Warp
3
x
x
x
20. Ultra Warp
x
x
x
545
21. Thunder &
Lightning
x
x
22. Lite Speed
x
x
x
85
23. SuperSonic
x
x
170
24. LCR Lite Speed
x
x
x
25. SuperSonic
Ultra
x
x
x
26. Tempo Shift
x
x
x
27. Tempo Shift
Warp
x
x
x
28. SBE2
x
x
x
67
29. C
2
x
x
x
200
30. U
2
x
x
x
176
31. Ultra Glow
x
x
x
32. Cyclone
x
x
x
33. Chameleon
x
x
x