Recording features and enhancements, Real-time display of waveforms during recording, Destructivepunch mode – Avid Technology Pro Tools HD 7.2 User Manual
Page 35: Chapter 3. recording features and enhancements, Chapter 3

Chapter 3: Recording Features and Enhancements
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chapter 3
Recording Features and Enhancements
Real-Time Display of
Waveforms During Recording
(QuickPunch, TrackPunch, and
DestructivePunch Modes)
In Pro Tools 7.2, audio waveforms are now dis-
played during recording in the following record
modes: Destructive Record, QuickPunch, Track-
Punch, and DestructivePunch.
DestructivePunch Mode
DestructivePunch is a destructive recording
mode that lets you instantaneously punch in
(start recording) and punch out (stop recording)
on individual audio tracks during playback,
while preserving a contiguous audio file on each
punched track. No additional regions are cre-
ated when recording in DestructivePunch
mode.
DestructivePunch is useful for mixing and pre-
dubbing workflows where you want the final re-
sult to be a single, contiguous file without any
edits.
DestructivePunch is essentially a destructive
version of TrackPunch mode. Where Track-
Punch always records audio into a new file in
the background, DestructivePunch destructively
records audio directly into the original file, us-
ing a fixed 10-millisecond linear crossfade. Up
to 200 “running punches” can be performed in
a track during a single DestructivePunch pass.
DestructivePunch and MachineControl
When using Digidesign MachineControl™ soft-
ware in Remote 9-Pin Deck Emulation Mode,
DestructivePunch can be controlled via P2 pro-
tocol.
DestructivePunch and Voice Allocation
As with TrackPunch and QuickPunch, Destruc-
tivePunch requires 2 available voices per mono
track. When using DestructivePunch with a
Pro Tools|HD system configured for maximum
voices, make sure to set the voice assignment for
each audio track to dyn for Dynamically Allo-
cated Voicing. This ensures that Pro Tools can
automatically manage voices most efficiently.