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2 patterns

Page 109

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Administrator Guide - SoundPoint

®

IP / SoundStation

®

IP

Optimization

Copyright © 2004 Polycom, Inc

101

4.6.1.15.1 Animations , ,
and

This section defines bitmap animations composed of bitmap/duration couples. In the
following table, x=IP_300, IP_500, IP_600 or IP_4000, y is the animation number, z is
the step in the animation.

4.6.1.15.2 Patterns

This section defines patterns for the LED indicators. In the following table, x is the
pattern number, y is the step in the pattern.

Attribute

Permitted Values

Interpretation

ind.anim.x.y.frame.z.bitmap

A bitmap name
defined previously.

Bitmap to use. Note that it must be
defined already, see 4.6.1.14.1 Platform
, , and
on page 100

ind.anim.x.y.frame.z.duration

positive integer

Duration in milliseconds for this step.
0=infinite.

Attribute

Permitted
Values

Interpretation

ind.pattern.x.step.y.state

On or Off

Turn LED on or off for this step.

ind.pattern.x.step.y.duration

positive integer

Duration in milliseconds for this step. 0=infinite

ind.pattern.x.step.y.colour

Red or Green
(default is Red
if not specified)

For bi-color LEDs, specify color.