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Fixing the dynamics of the sound (fixed velocity), Specifying how instrument b will be sounded, Layer, fade point) – Roland HandSonic HPD-20 Digital Hand Percussion Instrument User Manual

Page 47: Specifying how the sound will be produced, Trigger mode), Fixing the dynamics of the sound, Fixed velocity), Preventing sounds from being heard together, Mute group, mono/poly), Inst

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INST

47

INST–SETUP

MENU

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INST

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SETUP

These settings are made for each pad.

Parameter

Explanation

Specifying how instrument B will be sounded (Layer, Fade Point)

For details, refer to p. 24.

Layer

Specifies how instrument B will be sounded.

OFF

Striking

force

Volume

Only instrument A will sound.

MIX

Striking

force

Volume

Instruments A and B will always sound together.

VELO MIX

Striking

force

Volume

Instrument B will be layered only for strikes stronger than “Fade Point.”

VELO FADE

Striking

force

Volume

Instrument B will be layered according to the force of the strike only for

strikes stronger than “Fade Point.”

VELO SW

Striking

force

Volume

Switches between instrument A for strikes that are weaker than “Fade

Point” and instrument B for stronger strikes.

Fade Point

Specifies the striking force at which instrument B will begin to be heard.

If this is “0,” instrument B will sound for strikes of any force.

If this is “127,” instrument B will sound only for the strongest strike.
* This parameter is unavailable if “Layer” is “OFF” or “MIX.”

Specifying how the sound will be produced (Trigger Mode)

This specifies how the sound will be produced when you strike the pad. You can also set this to loop a user instrument.

Trigger Mode

SHOT

The sound will play each time you strike the pad. User instrument loop playback will be unavailable.

GATE

The sound will continue playing as long as you continue holding down the pad.
* This cannot be selected for an external expansion pad or the hi-hat control pedal.

ALT

The sound will alternately play and stop each time you strike the pad.

Fixing the dynamics of the sound (Fixed Velocity)

Fixed Velocity

OFF

The volume will be affected by the force of your strike.

1–127

The volume will be fixed, regardless of the force of your strike. Specify the volume in the range of

1–127.

Preventing sounds from being heard together (Mute Group, Mono/Poly)

Mute Group

For example if you have assigned triangle open and closed sounds to two pads, you can assign them to the “Mute

Group” of the same number so that the open sound will stop when you play the closed sound.

OFF

No Mute Group will be assigned.

1–8

Multiple pads assigned to the Mute Group of the same number will not sound simultaneously.

Mono/Poly

With the “POLY” setting, multiple notes will be heard overlapping when you strike the same pad repeatedly. With the

“MONO” setting, the previous note will be stopped before the newly played note is sounded; notes will not overlap.

This does not affect the sound of other pads.