Fixing the dynamics of the sound (fixed velocity), Specifying how instrument b will be sounded, Layer, fade point) – Roland HandSonic HPD-20 Digital Hand Percussion Instrument User Manual
Page 47: Specifying how the sound will be produced, Trigger mode), Fixing the dynamics of the sound, Fixed velocity), Preventing sounds from being heard together, Mute group, mono/poly), Inst

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INST
47
INST–SETUP
MENU
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INST
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SETUP
These settings are made for each pad.
Parameter
Explanation
Specifying how instrument B will be sounded (Layer, Fade Point)
For details, refer to p. 24.
Layer
Specifies how instrument B will be sounded.
OFF
Striking
force
Volume
Only instrument A will sound.
MIX
Striking
force
Volume
Instruments A and B will always sound together.
VELO MIX
Striking
force
Volume
Instrument B will be layered only for strikes stronger than “Fade Point.”
VELO FADE
Striking
force
Volume
Instrument B will be layered according to the force of the strike only for
strikes stronger than “Fade Point.”
VELO SW
Striking
force
Volume
Switches between instrument A for strikes that are weaker than “Fade
Point” and instrument B for stronger strikes.
Fade Point
Specifies the striking force at which instrument B will begin to be heard.
If this is “0,” instrument B will sound for strikes of any force.
If this is “127,” instrument B will sound only for the strongest strike.
* This parameter is unavailable if “Layer” is “OFF” or “MIX.”
Specifying how the sound will be produced (Trigger Mode)
This specifies how the sound will be produced when you strike the pad. You can also set this to loop a user instrument.
Trigger Mode
SHOT
The sound will play each time you strike the pad. User instrument loop playback will be unavailable.
GATE
The sound will continue playing as long as you continue holding down the pad.
* This cannot be selected for an external expansion pad or the hi-hat control pedal.
ALT
The sound will alternately play and stop each time you strike the pad.
Fixing the dynamics of the sound (Fixed Velocity)
Fixed Velocity
OFF
The volume will be affected by the force of your strike.
1–127
The volume will be fixed, regardless of the force of your strike. Specify the volume in the range of
1–127.
Preventing sounds from being heard together (Mute Group, Mono/Poly)
Mute Group
For example if you have assigned triangle open and closed sounds to two pads, you can assign them to the “Mute
Group” of the same number so that the open sound will stop when you play the closed sound.
OFF
No Mute Group will be assigned.
1–8
Multiple pads assigned to the Mute Group of the same number will not sound simultaneously.
Mono/Poly
With the “POLY” setting, multiple notes will be heard overlapping when you strike the same pad repeatedly. With the
“MONO” setting, the previous note will be stopped before the newly played note is sounded; notes will not overlap.
This does not affect the sound of other pads.