Leprecon LP-3000 Series User Manual
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Chapter Eight
Moving Light Cue Programming
LP-3000 Users Manual
Fixtures have a library of labels for each property. A label may represent the value
of one attribute or the values of several attributes that—combined together—control
the appearance of a property.
For example, the Intellabeam 8 Channel has eight attributes. Each attribute has a
range of values, usually from 0 to 255.
Attribute
Property Affected
Color Wheel 1
Color
Shutter
Beam
Gobo Wheel 1
Beam
Iris
Beam
Speed
Beam
Pan
Focus
Tilt
Focus
Dimmer
Intensity
The Color property is controlled by one attribute—Color Wheel 1. The label for the
attribute value “Color Wheel 1=79” is “Pink”.
The Beam property is controlled by four attributes—Shutter, Gobo Wheel 1, Iris and
Speed. The label for the attribute values “Gobo Wheel 1=119” and “Iris=128” might
be “Half Open Star”.
You are not limited to using the stock labels that are supplied with the LP-3000. You
can create custom labels, as described in Chapter Twelve: Creating New Labels
beginning on page 119.
There are two methods by which you can set fixture properties for a cue:
•
Label Programming—Select stock or custom labels for each property in the
cue.
•
Attribute Programming—define cue properties by setting DMX values for
each attribute.
Label Programming is faster and easier to record and edit with than Attribute
Programming. We recommend that you use Label Programming while you are
becoming familiar with the LP-3000.
Attribute Programming provides finer control over cue properties. Once familiar with
Label Programming, you will find Attribute Programming to be quite simple to learn
and very powerful. Please see Chapter 11: Attribute Programming beginning on
page 115 for complete details.
To Set Cue Properties by Label
1.
If you are not at the Programmer screen, from the Main screen, click ML
Program.