Chicago Gaming Medieval Madness Remake User Manual
Page 48

Th
i
s test is used
t
o ver
if
y prope
r
ope
r
ation of the tower
(
right ramp
).
I
t
exercises the ramp and
tower switches
,
the tower diverter
,
and the tower lock (post) mechanism
.
This test has two
modes of operation:
"
Tower Diverter Stuck Open" errors can be cleared in "Ramp Mode
"
by repeatedly testing
the
r
amp (the Enter button mus
t
be pressed at the end of each test)
.
The test will clear
t
his error when there have been two consecutive successful
r
ight ramp tes
t
s in this mode
.
To verify tower lock mechanism and tower diverte
r
operation in
"
Tower Lock Mode",
press the Up or Down button until the message "Test Mode: Tower Lock
"
appears on the
second line of the d
i
splay
.
The tower diverter should set itself to the DOWN position
when t
hi
s mode is entered. Roll a ball up the right
r
amp
.
A sound is made as the ball
passes under/over the sw
i
tches, and the state o
f
the switches are updated in the display.
The ball should trigger the right ramp entrance switch (R.EN)
,
activate the tower lock
post
,
travel up the ramp into the tower mechani
s
m, trigge
r
the tower ex
i
t switch (T.EX),
and the test should report
"
TEST PASSED - PRESS ENTER" on the bottom line of the
display. Any other result indicates a problem with the ramp switch, the tower exit switch,
the diverter, or the tower lock post. To re-test, p
r
ess the Enter button
.
"
Tower Diverter Stuck Closed
"
errors can be cleared in "Tower Mode" by repeatedly
testing the ramp (the Enter button must be pressed at the end of each test). The test will
clear this erro
r
when there have been two consecutive successful right ramp tests in this
mode
.
T.17
TOWER TEST
Ramp Mode: This mode is used to verify that the ball is able to pass up the right ramp
and back down to the right flipper.
This is useful for clearing "Tower Diverter Stuck
Open" errors that may appear in the test report
.
If the error exists, it will be shown on the
bottom line of the display.
To verify right ramp switch and tower diverter operation in "Ramp Mode", press the Up or
Down buttons until the message
"
Test Mode
:
R
i
ght Ramp" appears on the second line of
the d
i
splay. The tower diverter should set
i
tself to the UP position when this mode is
entered.
Roll a ball
up the right ramp.
A sound is made as the ball passes under the
switches, and the state of the switches is updated in the display. The ball should tr
i
gger
the right ramp entrance switch (R.EN), followed by the right ramp exit switch (R.EX)
,
and
the test should report "TEST PASSED - PRESS ENTER" on the bottom line of the
display. Any other result indicates a problem w
i
th either the ramp switches
,
or the tower
diverter, or both
.
To re
-
test, press the Enter button
.
Tower Lock Mode: This mode
i
s used to veri
f
y that the ball is able to pass up the right
ramp and into the tower lock mechanism. This is useful for verifying proper tower lock
post operation, as well as clearing any "Tower D
i
verter Stuck Closed
"
errors that may
appear in the test report. If the error exists, it will be shown on the bottom line of the
display.
Note that if the game is le
ft idle in
"
Tower Mode
"
, the test will change its mode of
operation to
"
Ramp Mode
"
after two minutes. This keeps the tower diverter coi
l
from
overheating during long per
i
ods of inactivity.
During this test, the diagnostic test buttons inside the coin door act as follow
s
:
Escape: This button returns to the previous menu.
Down/Up: These buttons toggle the test mode between "Ramp Mode" and
"
Tower Mode".
Enter
:
This button is used to clear the "TEST PASSED
/TEST FAILED
"
messages.
1-2
4