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Carl Goldberg GBGA0040 User Manual

Page 40

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to fly a model when it is downwind, and if a mistake is

made, the model will end up further downwind, making

it more difficult to fly back to the field. To compensate

for wind, continue to make upwind turns shallow, but

make the downwind turns a little steeper.

When the plane comes toward you, the steering will

seem reversed. When you give right rudder, the plane

turns to your left, but it is actually turning to its right.

With practice, you will soon get used to this. (It’s a

good idea to practice using the controls with the model

sitting on a table before you actually begin flying.)

Simply push the stick left or right towards whichever

way the ship is turning. A helpful technique is shown

in the above sketch. You may feel less disoriented and

better able to control the model by facing in the same

direction as the plane is flying and looking over your

shoulder.

LANDING

4. Continue your pattern and try to determine how

much longer the model will glide. Start planning for

the landing. With the power off, you will get used to the

model’s glide. 5. Try to plan your approach so that the

model is about 100 feet high and ready to complete

the downwind portion of your pattern. 6. Continue

making a shallow turn, bringing the plane around until

you have it pointed directly into the wind. Be patient

and keep your glide steady and gentle, with the wings

level. 7. A controlled landing into the wind is your

prime concern. Don’t worry about trying to land the

As you get used to the controls, you probably will

notice the model turning somewhat to the left or right,

or climbing or descending, without any stick pressure

on your part. These tendencies can be corrected in the

air by moving the trim tabs on the Tx. After landing, get

an experienced flier to help adjust the setting of the

rudder or elevator by adjusting the mini-snaps (clevis-

es). If the wing or other structures have become

warped, it is best to discontinue flying and take the

model home to straighten it.

If flying with a 2-channel system, when the battery

begins to run out, the model will start a gradual

descent. If flying a 3-channel system, it’s good to have

a helper to let you know when you have been flying for

about four minutes. Then you can turn the motor off

and have about one or two minutes of battery power

left. If you are not happy with your first approach, you

will then be able to restart the motor and set up anoth-

er pass.

model near you when you are first learning to fly. It is

better to walk a few blocks to recover a whole airplane

than to pick up pieces at your feet! Just before the

model is ready to touch down, you can add just a

touch of back stick pressure to “flare” the landing.

Retrieve your plane and switch off first the transmitter

and then the receiver.

Take things slow and easy and you’ll be able to enjoy

flying your Electra for years to come.

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