3 internal effects buses, 4 subgroups: to merge or not to merge, 5 scene store and recall – PreSonus StudioLive 24.4.2 User Manual
Page 82: 3 internal effects buses — 78, 4 subgroups: to merge or, Not to merge — 78, 5 scene store and recall — 78
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5
Digital Effects | Master Control
5.5
Cascading Mixers
StudioLive™ 24.4.2/16.4.2
Owner’s Manual
5.5.3 Internal Effects Buses
Unlike the aux buses, the two internal effects buses on each mixer are
independent. Using Example 1 from the previous section, Channels
1-24 can only be routed to EFXA and EFXB on the Slave, and Channels
25-48 are processed using the Master unit’s two internal effects buses.
The advantage is that you get twice the number effects buses!
Of course, if you’d like to send all channels to the same effect, you can simply load the
same effect on both mixers. But with some careful patching, you can take advantage
of the extra effects buses at you disposal. The internal effects buses on each mixer
can be assigned to the Master unit’s main output, or to a subgroup, as usual. Simply
select the effects bus and press the desired assignment button in the Fat Channel.
5.5.4 Subgroups: To Merge or Not to Merge
On Page 3: Digital, in the System menu, you will find the Subgroup Merge
field. The subgroups on each mixer in the chain can be merged or can be
local only.
Subgroup merging is determined from the Master unit (i.e., if Subgroup
Merge is enabled on the Master, the Slave‘s subgroups will be merged
with the Master‘s subgroups). The subgroup faders on the Master
mixer will control the entire group, and dynamics processing can
be added to the entire mix using the Master‘s Fat Channel.
If Subgroup Merge is turned off, each of the four subgroups on both mixers
are locally controlled. So Channels 1-24/1-16 can only be assigned to the
subgroups on the Slave and Channels 25-48/17-32 can only be assigned to
the subgroups on the Master unit. Because the subgroups on each of the
mixers can still be routed to the Main output on the master unit, unmerging
the subgroups offers advantages for effects-group mixing. But this can
also be useful in any situation where you want 24/16 or fewer channels
assigned to the same subgroup; just do a little careful patching!
5.5.5 Scene Store and Recall
Channel strip presets, effects presets, and mix Scenes are stored and recalled locally
on each mixer. However, if you are creating a mix Scene, the name that you create
on either of the mixers will be transmitted to the entire chain. For example, if you
store a scene named “3 Mixer Show” on the Master unit, the name is broadcasted
to the Slave units, so when you press the Scene and Store buttons on either Slave,
the name you just created on the Master unit is already entered; all you have
to do is scroll to an empty location and press the Store button again. For more
information on Scene Store and Recall, please review Sections 5.2.2 and 5.2.3.)