SM Pro Audio V-Machines User Manual
Page 67

V-‐Machine Operating Manual
Page 67 of 88
SM Pro Audio
can be active for audio purposes, but only one of them will be active for editing.)
A set of seven tabs below the slots offers quick access to each of the main areas of the Mixer’s
signal
path.
Select
the
appropriate
channel
(1
through
4),
effects
bus
(1
or
2),
or
the
Main
tab
to
view
the
corresponding
plugin
slots.
The
V-‐Machine’s
architecture
allows
for
three
plugins
to
be
inserted
into
each
section
of
the
mixer.
Each
of
the
four
mixer
channels,
two
FX
returns,
and
the
Main
output
channel
can
be
loaded with up to three plugins.
You will likely run out of CPU horsepower on the V-‐Machine before you fill all 21 slots.
Depending
on
the
speed
of
your
computer,
you
may
be
able
to
load
more
plugins
into
a
Preset
in
the
VFX
Application
than
can
run
in
the
V-‐Machine
itself.
,
but
you’ll
certainly
run
out
of
computing power in the V-‐Machine if you try to run 21 plugins at once.
Figure 32
Figure 4.9: The plugin pane.
To get the best performance from your V-‐Machine, you’ll need to think about how to make the
best
use
of
the
plugins.
For
instance,
if
two
instrument
plugins
both
need
reverb,
it’s
more
efficient
to
put
a
single
reverb
plugin
on
one
of
the
Mixer’s
send
channels
rather
than
putting
a
separate
reverb
in
the
B
or
C
Slot
below
each
instrument.
The
number
of
plugins
you
can
run
will
also
depend
on
how
many
notes
you
ask
each
plugin
synthesizer
to
play
simultaneously,
and
on
how
complex
or
efficient
the
plugin’s
voice
is.
The
only
way
to
determine
how
many
plugins you’ll be able to run in a V-‐Machine Preset is through experimenting.
5.7.1 Channel Plugin Slot
Each Mixer channel features three slots (A, B, and C) into which plugins can be inserted. The
plugin slot name display area shows the name of the currently loaded plugin.