Types of data that can be saved, Media mode, etc.) – KORG TRITON Extreme music workstation/sampler User Manual
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Loading and saving data, creating audio
CDs, and editing Wave files
(Media mode, etc.)
Types of data that can be saved
You can save data by writing it to internal memory, saving
it to media, or sending it as a MIDI data dump.
In addition to these methods, data stored on media in
the CF card slot can be saved to your computer.
You can also use Wave files to create an audio CD that
can be played in a CD player.
Writing to internal memory
The following types of edited data can be written into the
internal memory.
• Program
Programs 000–127 in banks A–F, H–N
(However, bank F is available only if the EXB-MOSS
option is installed.)
• Combination
Combinations 000–127 in banks A–E, H–N
• Global settings
(Global P0: Basic Setup–P4: Category Name)
• User drum kits 000 (A/B)–143 (User)
• User arpeggio patterns U000 (A/B)–U506 (User)
• User template songs U00–U15
Song settings such as the song name and tempo, track
settings (
☞p.40), arpeggiator settings, and effect set-
tings can be saved (written) to internal memory. How-
ever, the musical data for song tracks and patterns are
not saved to internal memory. Furthermore, settings
that govern how the musical data is played back such
as “Meter,” “Metronome,” “PLAY/MUTE,” “Track
Play Loop (including Start/End measure),” and RPPR
settings will not be saved either. Use the Sequencer
mode page menu command “Save Template Song” to
write this data (
☞PG p.60).
If multisamples or samples from the RAM bank are
used in the Multisample or Drum Kit of a program,
you should be aware that these multisamples or sam-
ples cannot be written into memory. This means that
if you turn the power of and then on once again, pro-
grams or combinations that use such multisamples or
samples will not sound as intended. To reproduce
such programs or combinations, the necessary multi-
samples or samples must be saved on media, and
then reloaded.
Data that you edit in Sequencer, Song Play, or Sam-
pling cannot be saved in internal memory by the
Write operation.
Saving to various types of media
The following data can be saved to various types of
media.
• .PCG file:
Programs, combinations, global settings, user drum
kits, user arpeggio patterns (The data that was checked
in the check boxes of the Save dialog box will be
saved.)
• .SNG file:
Song and cue list data
• .KSC, .KMP, .KSF files:
Lists of sample and multisamples (.KSC file), multi-
samples (.KMP file), samples (.KSF file).
• .MID file:
Saves a Sequencer mode song in Standard MIDI File
(SMF) format.
• .EXL file:
System exclusive data from an external device that was
saved on the TRITON Extreme (This allows the TRI-
TON Extreme to be used as a data filer.)
• .JKB file:
Jukebox lists are saved in Song Play mode (
other types of file are saved in Media mode.
• .WAV and .AIF files:
A sample you recorded can be exported (written) as a
WAVE file or AIFF file.
• .KCD file:
Audio track list
MIDI data dump
The following types of data can be transmitted as a MIDI
data dump and saved on an external data filer or other
device.
• Programs, combinations, global settings, user drum
kits, and user arpeggio patterns
• Songs, cue lists
For details on MIDI data dump, refer to PG p.163.
● About preloaded data and preset data
“Preloaded data” refers to the data that is loaded in the
TRITON Extreme when it is shipped from the factory. You
are free to rewrite this data, and with the exception of the
demo songs, the data will be written to the location listed
in “Writing to internal memory.” All of this data is stored
in the TRITON Extreme’s ROM.
Preset data is data that cannot be rewritten by the Write
operation. This includes the following data.
• Program banks G, g(1)–g(9), g(d): 001–128
• Preset drum kits 144 (GM)–152 (GM)
• Preset arpeggio patterns P000–P004
• Preset template songs P00–P15
• Preset patterns P000–P149
• Program banks
A–D, H–M: 000–127
N: 000–063
• Combination banks
A–D, H–M: 000–127
• User drum kits
000 (A/B)–045 (I), 128 (User)–
131 (User)
• User arpeggio patterns U000 (A/B)–U488 (User)
• Demo songs
S000–S002
Program
Combination
Sequencer
Sampling
Song Play
Global
Ef
fect
Media, etc
Preset
Other