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Bit-mask format, Data field format, Bit-mask format -53 data field format -53 – Grass Valley 2200 User Manual

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Timeline Control (4E, 4F, CE, and CF) Commands

Bit-Mask Format

The two-byte bit mask allows the editor to specify any combination of effects
addresses 00 through 0A. The LSB (bit 0) represents the Þrst address, and bit 10
represents the DPM 4 address. The top 6 bits are Òdon't care.Ó

Data Field Format

All time data (Þeld count) and speed data is speciÞed to be binary data in S15.16
format. The lower two bytes specify a fractional Þeld value. The topmost bit is the
sign bit and the next 15 bits represent whole Þeld values.

Note the following examples:

+1 field

==> 00 01 00 00

Ð 1 field

==> FF FF 00 00

+1 (unity) speed

==> 00 01 00 00

Ð 1/2 speed

==> FF FF 80 00

Setting the Run Time for a speed of zero is the same as sending a STOP command.

The editor is allowed to write a negative Þeld count or to trim in a negative
direction which results in a negative Þeld count. In either case the result is to
display a negative timecode in the menu and position the video at the 1st
keyframe. The video will remain at that position until one of the following occurs:

¥

The effect runs long enough for the field count to pass zero

¥

The editor successively trims the field count in a positive direction until
zero is passed

¥

The editor writes a positive, non-zero field count to the switcher

Bit Bit

15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0

PGM-PST Mix System

Mix/Effects 1 System

Mix/Effects 2 System

Mix/Effects 3 System

Downstream Keyer (DSK)

Background (BKGD)

Miscellaneous (MISC)

DPM 1

DPM 2

DPM 3

DPM 4

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