beautypg.com

PRG Mbox Remote Manual 3.9 User Manual

Page 48

background image

42

MBOX

®

REMOTE USER MANUAL

The Control Parameter refers the property of the layer that the control will affect.

+

Position - position of the object in 3D (X/Y/Z) coordinates

+

Rotation - rotation of the object in 3D (X/Y/Z) coordinates

+

Texposition - position of the texture on the object in 2d (X/Y) coordinates

+

Opacity - transparency of the object

Position, Rotation, and Texposition are well suited for unsigned or offset 8, 16, or even 32-bit controls. Opacity is best
suited for an unsigned 8-bit control.

The remaining settings on the Controls tab configure the direction and scaling factor between the control and the
incoming data source.

+

Travel -range of travel that you want the object to attain. The Travel setting should be entered in the unit scale of
the control type and the object type.

-

Position is entered in the same units of measurement used for the topo file's geometry settings. This is typically
the real-world measurement as used for object and projector positioning. However in the case of Pixel Rects
this would be pixels.

-

Rotation is entered in degrees.

-

Texposition is entered in pixels.

-

Opacity is a value between 0.0 (fully transparent) and 1.0 (fully opaque).

+

Counts -number of steps of incoming data that equal the Travel setting's value. For Example: Using an unsigned
8-bit (u8) parameter with a range of 0-255, if you want your topo object to move 2 meters across the range of 0-
255, you would enter a Travel of 2.0, and Counts of 255.

+

Vector (X/Y/Z) - direction of travel described as a directional vector -1.0 - 1.0. X is left<->right, Y is up<->down, Z
is towards<->away. Positive values would cause movement to the positive side of each axis - right, up, towards.
Negative values cause movement to the negative side - left, down, away. For the most flexibility you may add a
position control for each axis, setting each with a single vector. For "diagonal" vectors, a combination of vector
values must be entered. [Tip: to reverse the direction of motion for any incoming value, flip the sign on the
appropriate vector.] [Warning: you must have a non-zero vector value in at least one direction to allow controls to
work!]

+

Origin (X/Y/Z) - the origin point of position adjustment. This is analogous to entering an offset for object
positioning

Topography > ModelInfo > Keystone/Warp

A keystone/warp can be added to topography files. Refer to

"Projection > Output Setup > Keystone/Warp"

on

page 31 for information on how to create and configure a keystone or warp for a topo object.

Topography > Multi Model

(Mbox Designer Only)

As discussed in the Topography > Geometry section, Remote allows you to create a Multi Model, which is a collection
of more than one object file. A Multi Model allows you to use more than one object on a layer, with each object having
its own properties. The Multi Model tab is where you designate the object files (in Folder.File syntax) that belong to the
Multi Model.

Double-click on the empty grey field to enter editing mode, type in the object's index and press the [return] key.