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Tips on using spektrum 2.4ghz – Spektrum SPMAR9310 User Manual

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How QuickConnect Works

When the receiver voltage drops below 3.2 volts, the system drops out (ceases

to operate). When power is restored, the receiver immediately attempts to

reconnect. If the transmitter was left on, the system reconnects, typically about

4ms. The receivers then blink, indicating a brownout has occurred (DSM2 Only).

If at any time the receiver is turned off then back on and the transmitter is not

turned off, the receivers will blink, as a power interruption was induced by turning

off the power to the receiver (DSM2 Only).

CAUTION: If a brownout occurs in-flight, it is vital you determine the

cause of the brownout and correct it. QuickConnect and Brownout Detection

allow you to safely fly through most short duration power interruptions.

However, the root cause of these interruptions must be corrected before the

next flight to prevent catastrophic safety issues.

Flight Log (SPM9540 Optional)

The Flight Log is compatible with the AR10000. The Flight Log displays overall

RF link performance as well as the individual internal and external receiver link

data. Additionally it displays receiver voltage.

Using the Flight Log

After a flight and before turning off the receiver or transmitter, plug the Flight

Log into the BIND/DATA port on the AR10000. The screen will automatically

display voltage e.g. 6v2= 6.2 volts.

When the voltage reaches 4.8 volts or less, the screen will flash, indicating

low voltage.

Press the button to display the following information:
A - Antenna fades on the internal antenna

B - Antenna fades on the external antenna

L - Not used

R - Not used

F - Frame loss

H - Holds
Antenna fades—represents the loss of a bit of information on that specific antenna.

Typically it’s normal to have as many as 50 to 100 antenna fades during a flight. If any

single antenna experiences over 500 fades in a single flight, the antenna should be

repositioned in the aircraft to optimize the RF link.
Frame loss—represents simultaneous antenna fades on all attached

receivers. If the RF link is performing optimally, frame losses per flight should

be less than 20. A hold occurs when 45 consecutive frame losses occur.

This takes about one second. If a hold occurs during a flight, it’s important

to evaluate the system, moving the antennas to different locations and/or

checking to be sure the transmitter and receivers are all working correctly.

TIP: A servo extension can be used to allow the Flight Log to be plugged

in more conveniently. On some models, the Flight Log can be plugged in,

attached and left on the model using double-sided tape. Mounting the Flight

Log conveniently to the side frame is common with helicopters.

ModelMatch

Some Spektrum and JR transmitters offer a patent pending feature called

ModelMatch. ModelMatch prevents the possibility of operating a model using

the wrong model memory, potentially preventing a crash. With ModelMatch,

each model memory has its own unique code (GUID) and, during the binding

process, the code is programmed into the receiver. Later, when the system is

turned on, the receiver will only connect to the transmitter if the corresponding

model memory is programmed on screen.

IMPORTANT: If at any time you turn on the system and it fails to connect,

check to be sure the correct model memory is selected in the transmitter.

Please note that the DX5e and Aircraft Modules do not have ModelMatch.

Tips on Using Spektrum 2.4GHz

While your DSM equipped 2.4GHz system is intuitive to operate, functioning

nearly identically to 72MHz systems, following are a few common questions

from customers.

1. Q: Which do I turn on first, the transmitter or the receiver?
A: It doesn’t matter, although it is suggested to turn the transmitter on first.

If the receiver is turned on first, the throttle channel doesn’t put out a

pulse position at this time, preventing the arming of electronic speed

controllers, or in the case of an engine powered aircraft, the throttle servo

remains in its current position. When the transmitter is then turned on the

transmitter scans the 2.4GHz band and DSM2 systems will acquire two

open channels while DSMX systems will begin transmission after being

turned on. Then the receiver that was previously bound to the transmitter

scans the band andfinds the GUID (Globally Unique Identifier code) stored

during binding. Thesystem then connects and operates normally. If the

transmitter is turned on first, the transmitter scans the 2.4GHz band and

DSM2 systems acquire two open channels while DSMX systems will

simply begin transmission. When the receiver is turned on, the receiver

scans the 2.4GHz band looking for the previously stored GUID. When

it locates the specific GUID code and confirms uncorrupted repeatable

packet information, the system connects and normal operation takes

place. Typically this takes 2 to 6 seconds.

2. Q: Sometimes the system takes longer to connect and sometimes it

doesn’t connect at all?

A: In order for the system to connect (after the receiver is bound), the

receiver must receive a large number of continuous (one after the other)

uninterrupted perfect packets from the transmitter. This process is

purposely critical of the environment ensuring that it’s safe to fly when

the system does connect. If the transmitter is too close to the receiver

(less than 4 feet) or if the transmitter is located near metal objects (metal

transmitter case, the bed of a truck, the top of a metal work bench, etc.)

connection will take longer. In some cases connection will not occur

as the system is receiving reflected 2.4GHz energy from itself and is