Graphics engine function flow – High End Systems DL.3 User Manual
Page 79

CHAPTER 6
Graphics Engine Overview
DL.3 Digital Light User Manual
57
Graphics Engine Function Flow
Graphic
Functions
are applied
to each object.
Global Functions
are then applied to the
composite-object image.
Graphics Engine outputs
final image to projector
A 3-D object
with a texture
is selected
O bject
2
C ontent
V isual M ode
E ffect 1
E ffect 2
P layback
O bject
3
C ontent
O bject
1
C ontent
G lobal
E ffect 1
G lobal
E ffect 2
Visual M ode
Effect 1
Effect 2
Playback
V isual M ode
E ffect 1
E ffect 2
P laybac
k
O pacity
O pacity
O pacity
M ask
E dge Fade
K eystone
C orrection
G lobal
View point
G lobal
Intensity