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Adobe soundbooth and the cue point xml file – Adobe Media Encoder CS4 User Manual

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USING ADOBE MEDIA ENCODER CS4

Encoding media

Last updated 4/29/2012




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In addition to the restrictions enforced by the cue point XML DTD, the following characteristics apply to the XML
format:

All comments regarding the data inside the tags in the DTD will be enforced on read; non-compliant XML will
result in an error.

Cue points must appear in ascending time order within the XML file, and there can be only one cue point assigned
at a given time.

The XML format is written as UTF-8. Other encoding types are supported if they are properly declared via an XML
declaration with encoding (for example,

or a BOM marker in the file.

The only types allowed are “event” and “navigation,” both of which must be written using lowercase letters.

Time must be specified in milliseconds as an integer. You cannot use decimal points when specifying time (for
example, 12.123 causes the XML file to fail).

Cue point files that do not successfully load generate an error message.

Adobe Soundbooth and the cue point XML file

Adobe Soundbooth™, a sound editing application, can import and export the cue point XML file. An advantage to
creating the cue point XML file in Soundbooth, is that its Video panel lets you play back video footage while editing
sound. This lets you insert cue point markers using both the video and audio components of the file. When you are
ready to encode the video using Adobe Media Encoder, you can import the cue point file from Soundbooth and use
the cue points to encode the FLV file. To learn more about using Soundbooth to create cue points, and importing the
cue points XML file into Adobe Media Encoder, see the information on working with Flash and video in Using
Soundbooth
.