About the cue point xml file – Adobe Media Encoder CS4 User Manual
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USING ADOBE MEDIA ENCODER CS4
Encoding media
Last updated 4/29/2012
To synchronize an action for a cue point in an F4V video file, you must retrieve the cue point data from the
onXMPData()
callback functions and trigger the cue point using the Timer class in ActionScript 3.0. The
onXMPData()
callback function receives information specific to Adobe Extensible Metadata Platform (XMP) that is embedded in the
Adobe F4V video file. The XMP metadata includes cue points as well as other video metadata. XMP metadata is
introduced with Flash Player 10 and supported by subsequent versions of Flash Player and Adobe AIR. For more
information on onXMPData()and F4V cue points see “Using onXMPData()” in Programming ActionScript 3.0.
Creating cue points from Adobe Premiere Pro and Adobe After Effects markers
Composition markers (After Effects) and sequence markers (Adobe Premiere Pro) can be converted into Flash cue
points. When creating markers in Premiere Pro or After Effects, you can enter the Flash cue point name, names and
values for any parameters, and select the type of cue point to create (for example, an Event or Navigation cue point).
For more information on creating Adobe Flash cue points from composition markers or sequence markers, see After
Effects Help or Adobe Premiere Pro Help.
About the cue point XML file
The cue point XML file lets you save your cue point data, and apply it to other video clips. The XML format lets you
share it across platforms and applying it to any video that supports the F4V or FLV cue point format. An example of
the file is shown below:
Important: If you modify the cue point XML file and insert invalid values or otherwise malformed XML syntax,
Adobe Media
Encoder will not be able to load the file.
The DTD (Document Type Definition) for the cue point XML file is shown below (A DTD defines the valid document
structure of the XML file, with a list of supported elements and their meaning within the XML file itself):