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Storing the punch out point, Hints, D-160 owner's manual (punch in/out) – Fostex D-160 User Manual

Page 77: Press the hold/> key to enter edit mode, D-160

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D-160 Owner's Manual (Punch In/Out)

77

SHIFT

AUTO

CLIPBOARD PLAY

LOCATE ABS 0

DIGITAL MULTITRACK RECORDER

D-160

IN / OUT

PUNCH

PGM CHANGE

8/16

7/15

6/14

5/13

4/12

3/11

2/10

1/9

RECORD TRACK

HD ACCESS

LOCKED

MTC IN

END

IN

OUT

START

AUTO PUNCH

AUTO PLAY

IN

OUT

AUTO RTN

CLIPBOARD

PASTE

MOVE

COPY

AUTO RTN

ERASE

UNDO

REDO

DISP SEL

EXECUTE

/YES

EXIT

/NO

HOLD/

STORE

RECALL

TIME BASE SEL

TAKE

REHEARSAL

LOCATE

PUNCH

F FWD

REWIND

PLAY

STOP

RECORD

VARI PITCH

LOCATE ABS END

5. Press the HOLD/> key to enter edit mode.

Storing the Punch Out point

5, 6

7

6

8

6. Press the HOLD/> key or turn the SHUTTLE dial to select the digit you wish to

edit, then use the JOG dial to change the time value.

For example, setup the Auto Punch Out point to "3 minutes, 35 seconds, 15
frames".

7. Press the STORE key. (The STORE LED will light up.)

8. Press the AUTO PUNCH OUT key.

The specified time value will be stored as a Punch Out point, and the STORE LED
will go off.

* To check the stored Punch In/Out point, press the RECALL key, and then press

the AUTO PUNCH IN key and/or the AUTO PUNCH OUT key.
Alternatively, press the AUTO PUNCH IN/AUTO PUNCH OUT key.
The display will show the stored time value.

You cannot set the Punch Out point before the Punch In point location.
If the Punch Out point precedes the Punch In point and you try to "punch in,"
the message "Void Out Point!" appears on the screen immediately after you press
the AUTO PUNCH key, indicating that the time value of the Punch Out point is
inappropriate. Be sure to specify a larger value for the Punch Out point than for
the Punch In point.

If “ Resolution” menu (Bar/Beat Resolution mode) has been turned on in the
Setup mode when the “BAR/BEAT/CLK” Time Based is being used, press the
HOLD/> key or the STORE key to hold the current bar/beat clock value on the
display, and you can round off the clock value to “00” (that is, to a bar/beat
value). This function is useful when you wish to use the memory data in beat
steps.

* Refer to page "*160" for more information on " Resolution" menu in Setup
mode.