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Editing the loop effect, Parameter list, Editing the loop effect parameter list – Roland BR-800 User Manual

Page 82: Reverb

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84

Adding a Sense of Spaciousness

1

Press the [TRACK] button.

2

Use the CURSOR [

] [

] buttons to move the

cursor to “REVERB” or “CHO/DLY,” and press the

[ENTER] button.

The send level screen will appear.

D_Reverb.eps

3

Press the [ENTER] button.

The loop effect parameter edit screen will appear.

For REVERB

D_Reverb_Edit.eps

For CHO/DLY

D_Chorus_Edit.eps

4

Use the CURSOR [

] [

] buttons to select a

parameter, and use the dial to edit the value.

For details on the parameters for each effect, refer to
“Parameter List” (p. 84).

5

When you’ve finished editing, press the [EXIT]

button a number of times to return to the play screen.

This effect adds reverberation to the sound.

Editing the Loop Effect

The loop effect does not have “patches.” Loop effect
settings are saved as part of the song data.

Parameter List

REVERB

Parameter/
Range

Explanation

TYPE

Select the type of reverb.
Various different simulations of space are offered.

AMBIENCE

Simulates an ambience microphone (off-mic,
placed at a distance from the sound source)
used in recording and other applications.
Rather than emphasizing the reverberation,
this reverb is used to produce a sense of
openness and depth.

ROOM

Simulates the reverberation in a small
room. Provides warm reverberations.

HALL 1

Simulates the reverberation in a concert
hall. Provides clear and spacious reverber-
ations.

HALL 2

Simulates the reverberation in a concert
hall. Provides mild reverberations.

PLATE

Simulates plate reverberation (a reverb unit
that uses the vibration of a metallic plate).
Provides a metallic sound with a distinct
upper range.

SPRING

This simulates the sound of a guitar amp’s
built-in spring reverb.

MODULATE

This reverb adds the wavering sound
found in hall reverb to provide an extreme-
ly pleasant reverb sound.

REV TIME (Reverb Time)

0.1s–10.0s

Adjusts the length (time) of reverberation.

PRE DELAY

0ms–500ms

Adjusts the time until the reverb sound ap-
pears.

LOW CUT (Low Cut Filter)

FLAT,
55Hz–800Hz

This sets the frequency at which the low cut
filter begins to take effect. When “FLAT” is
selected, the low cut filter will have no ef-
fect.

HIGH CUT (High Cut Filter)

700Hz–11kHz,
FLAT

This sets the frequency at which the high
cut filter begins to take effect. When
“FLAT” is selected, the high cut filter will
have no effect.

DENSITY

0–10

Adjusts the density of the reverb sound.

BR800_e.book 84 ページ 2010年3月2日 火曜日 午後6時40分