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Gate, Swing – Arturia KeyStep 37 MIDI Keyboard Controller and Sequencer User Manual

Page 39

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3.6.2. Gate

The Gate time of a Seq/Arp note is the percentage of time it stays 'on'? before the next note

happens, with 10% being the shortest time and 90% being the longest. Hold Shift and press

the appropriate key to make a selection.

Each sequence can have its own Gate setting. Arp mode has an independent Gate setting also.

When creating a sequence it is also possible to enter a value of 'Tie', which holds a note into

the following step. See

section 4.2.1.2 [p.44]

for information.

3.6.3. Swing

Swing introduces a 'shuffle' feel to the active sequence or arpeggio. 9 different settings are

available, ranging from Off (no swing, or 50%) through varying degrees of swing amount

(52-75%). To make a selection, Hold Shift and press the appropriate key. The in-between

steps are: Off, 52, 54, 57, 60, 63, 67, 71, 75.

What the Swing setting does is shift the timing of the notes in a sequence, making the first

note of a pair longer and the second note shorter. Assuming the time division is set to 1/8,

here's what will happen:

• With Swing set to Off (50%) each note gets equal time, resulting in a straight 1/

8th note feel.

• As the Swing value exceeds 50% the first 1/8th note is held longer and the second

is played later and shorter. You'll notice the sequence starts to 'shuffle' a bit and

perhaps sounds less mechanical to your ear.

• The maximum Swing setting is 75%, at which point the 1/8th notes sound more

like a 1/16th note figure than 'shuffled' 1/8th notes.

Each sequence can have its own Swing setting. Arp mode has an independent Swing setting also.

Arturia - User Manual KeyStep 37 - Shift Functions

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