Secondary modes, Button legends, Operation – Grass Valley NV9608 v.1.0 User Manual
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NV9616 Control Panel • User’s Guide
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5. Operation
Summary
Secondary Modes
Secondary modes are:
• Source mode
—
exists briefly while you are choosing a source.
• Destination mode
—
exists briefly while you are choosing a destination.
• Setup mode
—
where the NV9616 is freshly powered up, but disconnected from the network. In
this mode, the configurer can preset the NV9616’s panel ID and perform a few diagnostic tasks.
Usually, only configurers need be concerned with setup mode.
See
• Salvo mode
—
pressing a salvo button places the NV9616 in salvo mode, where it is expected
that you will choose a salvo and then press the ‘Take’ button to execute the salvo. (The duration
of a salvo is indeterminate, but usually short.)
• Menu mode
—
pressing a menu button places the NV9616 in “menu” mode. In menu mode, the
buttons lose their normal functions and become part of a menu that changes as needed during
menu operation.
There is nothing in the menu that concerns operators except button brightness. An operator may
use the menu to set button brightness. Administrators and configurers may use the menu to
view or change the panel ID, or to determine the software and firmware revisions.
See
• Hold mode
—
when hold mode is active in X-Y mode, a breakaway level selection remains in
effect until the operator turns hold mode off. In MD mode, when hold mode is active, the oper-
ator may select multiple destinations.
• Save Preset mode
—
pressing a ‘Save Preset’ button, in MD mode, while you have a preset
source pending, places the panel in “save preset” mode in which you can name, and save, a the
current presets. You can then retrieve a named preset by pressing a ‘Load Preset’ button. See
• Load preset mode
—
pressing a ‘Load Preset’ button places the panel in a temporary mode in
which you can select a saved preset selection.
When the panel is not in setup mode, salvo mode, menu mode, we say it is in normal mode. Normal
mode might or might not include level mode.
Button Legends
There are about 26 different button functions. Typically, function buttons have graphic or textual
legends that are plastic inserts placed under the clear button caps.
There are button templates available. Use these or your own to create button graphics. Print the
graphics on clear plastic, cut the button graphics apart and insert these under the button caps.
Buttons are also color-coded to a limited degree. Green represents sources. Amber represents desti-
nations. Those colors are used for other functions, however. High-tally (bright) buttons are those
that are selected; low-tally (dim) buttons are those that are not selected. Dark buttons are those that
are disabled.
The legends on the LCD buttons change dynamically and represent different things in different
contexts:
• In MD mode, the LCD buttons each represent a destination. All the LCD buttons work the same
way. The top line of text is the current source for the destination. The middle line of text is the