14 do not disturb (client based), 15 flexible extension logic, 16 music on hold – Welltech SIPPBX 6200A User Manual
Page 117: 17 music on transfer, 18 call pickup, 19 call park, 20 camp-on (call back on busy), Do not disturb (client based), Flexible extension logic, Music on hold

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4.3.14 Do Not Disturb (Client based)
The SIPPBX 6200A can support “server DND”. User can dial to *78 to active it and *79 to
deactivate. For example, extension 101 dial to *78, there will be an announcement to
notify you the DND is enabled, and someone call to 101 then the call will be rejected
directly.
4.3.15 Flexible Extension Logic
You can set the digits length of subscriber to 30 digits.
4.3.16 Music On Hold
The SIPPBX 6200A will play music if the user is under Hold status.
4.3.17 Music On Transfer
The SIPPBX 6200A will play music if the user is under Transfer status.
4.3.18 Call Pickup
The SIPPBX 6200A can support Call Pickup. For example: Ext-A is ringing, Ext-B can press
*8 for Global or Group pickup. You can also press **8 + ext number for specific call pick
up.
4.3.19 Call Park
By default, extension 700 is used to park a call. While in a conversation, press *0 to initiate
a blind transfer, and then dial 700. SIPPBX 6200A will now announce the parking extension,
most probably 701 or 702. Now hang up - the caller will be left on hold at the announced
extension. Walk up to a different phone, dial 701 and the conversation can be continued.
If a caller has been parked for a longer time than 45 seconds, SIPPBX 6200A will again ring
the original dialed extension.
4.3.20 Camp-On (Call Back on Busy)
For example, you dial 101 but 101 is on the phone, then you should hear an
announcement for busy. You could dial *66 by default to trigger the SIPPBX 6200A call
back to you when 101 is idle. This function will let you talk to called party immediately
when called party is free.
This Function is only workable when voice mail function of called party is disabled. When
this function is enabled, SIPPBX 6200A will check the status of called party every 20
seconds, at most 15 times. That means this function may be performed when called party
is idled after 20 seconds at most. And 300 (20*15) seconds later, this function will not be
workable.