Speed, Xfade, Direction – ChamSys MagicQ User Manual User Manual
Page 167: Repeat type, Number of repeats, Running, Chase times, 2 speed, 3 xfade, 4 direction

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17.6.2
Speed
This controls the speed of any Cue Steps in the Cue Stack set to “Chase Timing”. This setting can also be controlled via encoder
X in the Cue Stack view.
17.6.3
Xfade
This controls the crossfade of any Cue Steps in the Cue Stack set to “Chase Timing”. This setting can also be controlled via the
Y encoder in the Cue Stack view.
17.6.4
Direction
This controls the direction (forward or backward) of any Cue Steps in the Cue Stack set to “Chase Timing”. This setting can also
be controlled via encoder C in the Cue Stack view.
17.6.5
Repeat type
The options are Normal, Bounce and Random. Bounce executes the Chase alternating backward and forward direction. This
setting can also be controlled via encoder D in the Cue Stack view.
17.6.6
Number of repeats
This setting specifies how many repeats of the Chase should take place.
When set to 0 then the Chase will continue until the chase is exited manually.
17.6.7
Running
This setting specifies whether Chases start running or halted.
17.7
Chase Times
17.7.1
HTP in fade, HTP out fade, Position fade, Colour fade, Beam fade
The fade times for any Cue Steps in the Cue Stack set to “Chase Timing”. These times generally match the Chase speed. These
times can also be controlled via encoder C in the Cue Stack view.
Setting one or more attribute group fade times to 0 causes that attribute group to snap rather than fade.
The overall Chase speed corresponds to attribute group with the biggest combined delay and fade time.
HTP in delay, HTP out delay, Position delay, Colour delay, Beam delay
The delay times for any Cue Steps in the Cue Stack set to “Chase Timing”.
These times can be used to make one or more attribute groups snap at end.
The overall Chase speed corresponds to attribute group with the biggest combined delay and fade time.