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Toolobj.settoolname(), Toolobj.settooltip() – Adobe Extending Flash Professional CS4 User Manual

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EXTENDING FLASH CS4 PROFESSIONAL

ToolObj object

Example
The following example specifies that the shape Property inspector should be used when the tool is activated. This code
is taken from the sample PolyStar.jsfl file (see “

Sample PolyStar tool

” on page 14):

theTool = fl.tools.activeTool;

theTool.setPI("shape");

toolObj.setToolName()

Availability
Flash MX 2004.

Usage

toolObj.setToolName(name)

Parameters

name

A string that specifies the name of the tool.

Returns
Nothing.

Description
Method; assigns a name to the tool for the configuration of the Tools panel. This method is used only when you create
extensible tools. The name is used only by the XML layout file that Flash reads to construct the Tools panel. The name
does not appear in the Flash user interface.

Example
The following example assigns the name

polystar

to the tool named

theTool

. This code is taken from the sample

PolyStar.jsfl file (see “

Sample PolyStar tool

” on page 14):

theTool = fl.tools.activeTool;

theTool.setToolName("polystar");

toolObj.setToolTip()

Availability
Flash MX 2004.

Usage

toolObj.setToolTip(toolTip)

Parameters

toolTip

A string that specifies the tooltip to use for the tool.

Returns
Nothing.