Chapter 12: drawinglayer object, Drawinglayer.begindraw() – Adobe Extending Flash Professional CS4 User Manual
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Chapter 12: drawingLayer object
Availability
Flash MX 2004.
Description
The drawingLayer object is accessible from JavaScript as a child of the flash object. The drawingLayer object is used
for extensible tools when the user wants to temporarily draw while dragging—for example, when creating a selection
marquee. You should call
before you call any other drawingLayer methods.
Method summary
The following methods are available for the drawingLayer object:
drawingLayer.beginDraw()
Availability
Flash MX 2004.
Usage
drawingLayer.beginDraw([persistentDraw])
Method
Description
Puts Flash in drawing mode.
Erases what was previously drawn using the drawingLayer and prepares for more
drawing commands.
Draws a cubic curve from the current pen location using the parameters as the
coordinates of the cubic segment.
Draws a quadratic curve segment starting at the current drawing position and
ending at a specified point.
Draws the specified path.
Exits drawing mode.
Signals the end of a group of drawing commands.
Draws a line from the current drawing position to the point (x,y).
Sets the current drawing position.
Returns a new
.
Sets the color of subsequently drawn data.
Applies the specified fill to the drawing layer.
Applies the specified stroke to the drawing layer.