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Library.additemtodocument(), Library.addnewitem() – Adobe Extending Flash Professional CS4 User Manual

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EXTENDING FLASH CS4 PROFESSIONAL

library object

Property summary for the library object
The following property is available for the library object:

library.addItemToDocument()

Availability
Flash MX 2004.

Usage

library.addItemToDocument(position [, namePath])

Parameters

position

A point that specifies the x,y position of the center of the item on the Stage.

namePath

A string that specifies the name of the item. If the item is in a folder, you can specify its name and path using

slash notation. If namePath is not specified, the current library selection is used. This parameter is optional.

Returns
A Boolean value:

true

if the item is successfully added to the document;

false

otherwise.

Description
Method; adds the current or specified item to the Stage at the specified position.

Example
The following example adds the currently selected item to the Stage at the (3, 60) position:

fl.getDocumentDOM().library.addItemToDocument({x:3, y:60});

The following example adds the item

Symbol1

located in folder1 of the library to the Stage at the (550, 485) position:

fl.getDocumentDOM().library.addItemToDocument({x:550.0, y:485.0}, "folder1/Symbol1");

library.addNewItem()

Availability
Flash MX 2004.

Usage

library.addNewItem(type [, namePath])

Parameters

type

A string that specifies the type of item to create. The only acceptable values for type are

"video"

,

"movie clip"

,

"button"

,

"graphic"

,

"bitmap"

,

"screen"

, and

"folder"

(so, for example, you cannot add a sound to the library

Property

Description

library.items

An array of Item objects in the library