Symbolinstance.cacheasbitmap, Symbolinstance.coloralphaamount – Adobe Extending Flash Professional CS4 User Manual
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EXTENDING FLASH CS4 PROFESSIONAL
SymbolInstance object
Usage
symbolInstance.buttonTracking
Description
Property; a string that, for button symbols only, sets the same property as the pop-up menu for Track As Button or
Track As Menu Item in the Property inspector. For other types of symbols, this property is ignored. Acceptable values
are
"button"
or
"menu"
.
Example
The following example sets the first symbol in the first frame of the first layer in the timeline to a Track As Menu Item,
as long as that symbol is a button:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].buttonTracking = "menu";
symbolInstance.cacheAsBitmap
Availability
Flash 8.
Usage
symbolInstance.cacheAsBitmap
Description
Property; a Boolean value that specifies whether run-time bitmap caching is enabled.
Example
The following example enables run-time bitmap caching for the first element in the first frame on the first layer:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].cacheAsBitmap = true;
symbolInstance.colorAlphaAmount
Availability
Flash MX 2004.
Usage
symbolInstance.colorAlphaAmount
Description
Property; an integer that is part of the color transformation for the instance, specifying the Advanced Effect Alpha
settings. This property is equivalent to using the Color > Advanced setting in the Property inspector and adjusting the
controls on the right of the dialog box. This value either reduces or increases the tint and alpha values by a constant
amount. This value is added to the current value. This property is most useful if used with