Frame.tweentype, Frame.usesingleeasecurve – Adobe Extending Flash Professional CS4 User Manual
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EXTENDING FLASH CS4 PROFESSIONAL
Frame object
Example
The following example specifies that the motion of the tweened object should begin fairly rapidly and decelerate
toward the end of the animation:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].tweenEasing = 50;
frame.tweenType
Availability
Flash MX 2004.
Usage
frame.tweenType
Description
Property; a string that specifies the type of tween; acceptable values are
"motion"
,
"shape"
, or
"none"
. The value
"none"
removes the motion tween. Use the
method to create a motion tween.
If you specify
"motion"
, the object in the frame must be a symbol, text field, or grouped object. It will be tweened from
its location in the current keyframe to the location in the following keyframe.
If you specify
"shape"
, the object in the frame must be a shape. It will blend from its shape in the current keyframe to
the shape in the following keyframe.
Example
The following example specifies that the object is a motion tween, and therefore, it should be tweened from its location
in the current keyframe to the location in the following keyframe:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].tweenType = "motion";
frame.useSingleEaseCurve
Availability
Flash 8.
Usage
frame.useSingleEaseCurve
Description
Property; a Boolean value. If
true
, a single custom ease curve is used for easing information for all properties. If
false
,
each property has its own ease curve.
This property is ignored if the frame doesn’t have custom easing applied.