A-net slot, Slots versus channels, A‑net slot – Aviom 6416m/RCI/MCS User Manual
Page 23: Button

12
P
ro
64 u
ser
i
nterFAce
6416
m
A-NET SLOT
Edit Lock
Managed
Edit
CONTROL
MASTER
ENTER
CANCEL
Gain
(dB)
Port A
Port B
Auto
A-NET
TRANSMIT
Manual
VDC SLOT
RS-232
MIDI In
MIDI Out
GPIO In
GPIO Out
ASSIGN
PORT
CLOCK
MASTER
CONTROL
Sample Rate
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Link
Link
Link
Link
Link
Link
Link
Link
Mute
Edit
Mute
Edit
Mute
+48V
Phase
Low Cut
SAVE
RECALL
Pad
Ø
Pad
+48V
Ø
Pad
+48V
Ø
Pad
+48V
Ø
Pad
+48V
Ø
Pad
+48V
Ø
Pad
+48V
Ø
Pad
+48V
Ø
Pad
+48V
Edit
Mute
Edit
Mute
Edit
Mute
Edit
Mute
Edit
Mute
Edit
Mute
Edit
Mute
Mute
Mute
Mute
Edit
Edit
Edit
Edit
Mute
Edit
Mute
Edit
Mute
FUNCTION
Group 4
Group 3
Group 2
The LED between the Enter and Cancel buttons flashes when a button press
is required to continue.
Any operation that requires the use of the Enter/Cancel buttons will flash the
LED that is located between the two buttons to indicate that a button press
is required to complete the action. To confirm an operation, press
E
ntEr
. To
exit an operation without completing it, press the
C
anCEl
button.
A-Net Slot
Pro64 I/O devices come in a variety of configurations. To allow a large
number of hardware audio input devices to be available to the Pro64 audio
network, Aviom has implemented the concept of the A‑Net Slot to simplify
the configuration of potentially complex audio networks.
A Pro64 audio network will always have a finite number of A‑Net Slots
available that can be addressed by an unlimited number of hardware
channels. The actual number of available Slots is determined by the current
sample rate.
Slots versus Channels
You might be wondering why Aviom chose to refer to the audio I/O resources
in the Pro64 Series products as ‘’Slots.” Why not just call them “channels”?
We did this to avoid confusion between references to hardware audio
resources and network audio resources. The word ‘’channel’’ is ambiguous
and may cause confusion when configuring an audio network. “Channel”
appears in many contexts, including audio mixing consoles, mic preamps,
DSP processors, and DAW software.
We use the word ‘’channel’’ when referring to the physical audio inputs—