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Serial communication, cont’d, Command/response table – Extron Electronics SGS 408 User Guide User Manual

Page 46

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Serial Communication, cont’d

SGS 408 Switcher • Serial Communication

4-4

ASCII to HEX Conversion Table

Command/response table

Symbol Definitions:

= CR/LF, • = space

X1

= Input number

1 – 8

X2

= Output number

1 = Program
2 = Preview

X3

= Memory preset

0 – 255

X4

= Contrast value

0 – 64

X5

= Brightness value

0 – 32

X6

= Horizontal filter

0 – 7

X7

= Vertical filter

0 – 7

X8

= Test pattern type

1 = Color Bars
2 = Crosshatch
3 = Grayscale
4 = Crop
5 = Alternating pixels

X9

= Test pattern

0 = None
1 = Preview
2 = Program
3 = Program and preview

X10

= Effect type

0 = Cut

3 = Hard-edged wipe

6 = Plus

1 = Dissolve

4 = Soft curtain

7 = Square

2 = Soft-edged wipe

5 = Hard curtain

8 = Title

X11

= Transition type

If

X10

= 0 or 1

If

X10

= 2 or 3

If

X10

= 4 or 5

If

X10

= 6 or 7

X11

= 0

0 = Left to right

0 = In from left and

0 = In

1 = Right to left

right edges

1 = Out

2 = Top to bottom

1 = Out to left and

If

X10

= 8

3 = Bottom to top

right edges

1 = Window

2 = In from top and

2 = Key

bottom edges
3 = Out to top and
bottom edges

X12

= Duration period

0 – 48 (0.2 – 5.0 seconds), where 0 = 0.2 seconds, and each increment of the
duration period adds 0.1 second to the duration time. A duration period of 25 is
equal to 0.2 + (25 x 0.1) = 2.7 seconds. A duration period of 48 is equal to
0.2 + (48 x 0.1) = 5.0 seconds.

X13

= Output resolution 0 = 640 x 480

4 = 852 x 480

8 = 1360 x 765

12 = 720p

1 = 800 x 600

5 = 1024 x 768

9 = 1365 x 1024

13 = 1080i

2 = 832 x 624

6 = 1280 x 768

10 = 1400 x 1050

14 = 1080p

3 = 848 x 480

7 = 1280 x 1024

11 = 576p

X14

= Vertical refresh rate If

X13

= 0, 1, 5

If

X13

= 3, 4,

If

X13

= 6

If

X13

= 7, 10, If

X13

= 2

If

X13

= 11

8, 9,

13

12, 14

0 = 50 Hz

0 = 60 Hz

0 = 56 Hz

0 = 50 Hz

0 = 60 Hz

0 = 50 Hz

1 = 60 Hz

1 = Lock*

1 = Lock*

1 = 60 Hz

1 = 75 Hz

1 = Lock*

2 = 75 Hz

2 = Lock*

2 = Lock*

3 = Lock*

* Locked to the current vertical refresh rate of input 1.