On-screen display – Lucent Technologies MN10285K User Manual
Page 177

On-Screen Display
ROM
Panasonic Semiconductor Development Company
MN102H75K/F75K/85K/F85K LSI User Manual
176
Panasonic
Figure 7-13 Graphics ROM Organization in 16-Color Mode (16W x 16H Tiles)
Figure 7-14 Graphics ROM Organization in 8-Color Mode (16W x 16H Tiles)
Figure 7-15 Graphics ROM Organization in 4-Color Mode (16W x 16H Tiles)
Figure 7-16 Graphics ROM Organization in 2-Color Mode (16W x 16H Tiles)
ROMEND
−
7F
ROMEND
−
78
ROMEND
−
77
ROMEND
−
70
ROMEND
−
6F
ROMEND
−
68
ROMEND
−
67
ROMEND
−
10
ROMEND
−
0F
ROMEND
−
08
ROMEND
−
07
ROMEND
Line 1 data
Line 2 data
Line 3 data
.
.
.
Line 15 data
Line 16 data
8 bytes
ROMEND
−
7
ROMEND
−
6
ROMEND
−
5
ROMEND
−
4
ROMEND
−
3
ROMEND
−
2
ROMEND
−
1
ROMEND
Sheet 1 bits 7 to 0
Sheet 1 bits 15 to 8
Sheet 2 bits 7 to 0
Sheet 2 bits 15 to 8
Sheet 3 bits 7 to 0
Sheet 3 bits 15 to 8
Sheet 4 bits 7 to 0
Sheet 4 bits 15 to 8
1 byte
Graphics tile
(16-color mode)
Sheet 4
Sheet 3
Sheet 2
Sheet 1
1 dot = 4 bits
= 16 colors
Bit 15
Bit 0
16 bits
Line 16
Line 1
Line 2
Line 3
128 bytes
ROMEND
−
5F
ROMEND
−
5A
ROMEND
−
59
ROMEND
−
54
ROMEND
−
53
ROMEND
−
4E
ROMEND
−
4D
ROMEND
−
1C
ROMEND
−
1B
ROMEND
−
06
ROMEND
−
05
ROMEND
Line 1 data
Line 2 data
Line 3 data
.
.
.
Line 15 data
Line 16 data
6 bytes
ROMEND
−
5
ROMEND
−
4
ROMEND
−
3
ROMEND
−
2
ROMEND
−
1
ROMEND
Sheet 1 bits 7 to 0
Sheet 1 bits 15 to 8
Sheet 2 bits 7 to 0
Sheet 2 bits 15 to 8
Sheet 3 bits 7 to 0
Sheet 3 bits 15 to 8
1 byte
Graphics tile
(8-color mode)
Sheet 3
Sheet 2
Sheet 1
1 dot = 3 bits
= 8 colors
Bit 15
Bit 0
16 bits
Line 16
Line 1
Line 2
Line 3
96 bytes
ROMEND
−
3F
ROMEND
−
3C
ROMEND
−
3B
ROMEND
−
38
ROMEND
−
37
ROMEND
−
34
ROMEND
−
33
ROMEND
−
08
ROMEND
−
07
ROMEND
−
04
ROMEND
−
03
ROMEND
Line 1 data
Line 2 data
Line 3 data
.
.
.
Line 15 data
Line 16 data
4 bytes
ROMEND
−
3
ROMEND
−
2
ROMEND
−
1
ROMEND
Sheet 1 bits 7 to 0
Sheet 1 bits 15 to 8
Sheet 2 bits 7 to 0
Sheet 2 bits 15 to 8
1 byte
Graphics tile
(4-color mode)
Sheet 2
Sheet 1
1 dot = 2 bits
= 4 colors
Bit 15
Bit 0
16 bits
Line 16
Line 1
Line 2
Line 3
64 bytes
ROMEND
−
1F
ROMEND
−
1E
ROMEND
−
1D
ROMEND
−
1C
ROMEND
−
1B
ROMEND
−
1A
ROMEND
−
19
ROMEND
−
04
ROMEND
−
03
ROMEND
−
02
ROMEND
−
01
ROMEND
Line 1 data
Line 2 data
Line 3 data
.
.
.
Line 15 data
Line 16 data
2 bytes
ROMEND
−
1
ROMEND
Sheet 1 bits 7 to 0
Sheet 1 bits 15 to 8
1 byte
Graphics tile
(2-color mode)
Sheet 1
1 dot = 1 bit
= 2 colors
Bit 15
Bit 0
16 bits
Line 16
Line 1
Line 2
Line 3
32 bytes