7 using prog key – Furuno GP-3500 User Manual
Page 22

1. BASIC OPERATION
1-12
Note: The MOB mark can be deleted as follows.
c
Press the [CURSOR ON/OFF] key to show the cursor.
d
Operate the trackball to place the cursor on the MOB mark.
e
Press the [CLEAR] key.
The following message will appear is on the screen:
WAYPOINT NAME XXXXXX
WILL BE DELETED.
ARE YOU SURE?
YES … PRESS KNOB
NO … PRESS CLEAR KEY
Confirmation message
f
Press the [ENTER] knob.
Then, the waypoint entered at step 1 on the previous page is erased.
g
Operate the trackball to place the cursor on the MOB mark.
h
Press the [CLEAR] key.
A new message will appear on the screen:
WAYPOINT NAME (MOB)
WILL BE DELETED.
ARE YOU SURE?
YES … PRESS KNOB
NO … PRESS CLEAR KEY
When MOB is not set as destination
THIS WAYPOINT (MOB)
IS USED FOR NAVIGATION.
ILL IT BE DELETED?
YES … PRESS KNOB
NO … PRESS CLEAR KEY
When MOB is set as destination
Confirmation message
i
Press the [ENTER] knob to erase the MOB mark.
1.7 Using
PROG
Key
The [PROG 1] through [PROG 4] keys provide for instant display of a
user-programmed options window (screen). Note that, the function for [VRM] key
can also be. The default program of the [PROG] keys are as shown in the table
below.
Key Functions
PROG 1
Displays the WAYPOINT LIST.
PROG 2
Displays DELETE SHIP’S TRACKS window.
PROG 3
Each press changes the line style.
PROG 4
Reset the trip distance to zero.
•Note 1: To program plotter functions to the [PROG] keys or [VRM] keys, see
paragraph 9.5.1.