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[ch status/ch sel] key: channels 1-16, Channel fader: channels 1-16, [scene-recall/direct rcl] key – Fostex VF-16 User Manual

Page 15: [scene-store/map] key

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CH STATUS/CH SEL

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TRACK

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TRACK

A

B

C

D

E

F

G

H

INPUT

ORANGE

CH STATUS

INPUT

RED

REC

GREEN

PLAY

MUTE

EQ/COMP

EFF1/EFF2

HI-G/F/Q

AUX1/AUX2

MID-G/F/Q

PAN

LO-G

FADER

CH VIEW

PRE/POST

PRE/POST

COMP

MUTE

MUTE

EFF1

EFF2

CH PARAM EDIT

EFF EDIT

OFF

CH STATUS/CH SEL

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MASTER

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RECALL

STORE

DIRECT RCL

MAP

SCENE

CLEAR

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Mixer Section

11. [CH STATUS/CH SEL] Key: channels 1-16

* ON/OFF key for each channel during normal display

(explained later).

* Select the channel to CHECK/CHANGE the setting with

([CH PARAM EDIT] Key (No. 17-22) when CHECKING/
CHANGING various PAN, equalizer and other mixer
parameters.

* Select the recorder track (1-16) for REC READY or REC

CANCEL (SAFE) status (flashing [REC ASSIGN-DIRECT]
key or [REC ASSIGN-BUSS] key]) when selecting the
track to record.

* The flashing key illustrates the following STATUS:

[ORANGE]:

The level of the input signals [INPUT] into input

A to H are adjustable. Only channels 9-16 are

adjustable with the fader.

[GREEN]:

The level of the audio [TRACK (PLAY)] on the

track are adjustable with the fader.

[OFF]:

The signals to the fader are [MUTE] (no

sound).

[RED]:

The corresponding tracks (1-16) are READY

(to record). The [GREEN] and [RED] key will

alternately flash. The light will remain ON

during the recording process.

12. Channel Fader: channels 1-16

* The 1-8 channel faders are used to adjust the audio

level [TRACK] of tracks 1-8.

* The 9-16 channel faders are used to adjust the sound

level of signals input into A to H or audio levels
[TRACK] of 9-16. Use the [INPUT SEL] key to choose
which level to adjust.

13. [SCENE-RECALL/DIRECT RCL] Key

* This is used to recall the scene memory.
* Press this key while the [SHIFT] key is depressed for

direct scene memory recall.

* Simultaneously press this key and the [SCENE-STORE/

MAP] key to erase the scene memory.

14. [SCENE-STORE/MAP] Key

* This is used to store scene memory.
* Press this key while the [SHIFT] key is depressed to

CHECK/CHANGE the scene map.

* Simultaneously press this key and the [SCENE-

RECALL/DIRECT RCL] key to erase the scene memory.