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Chapter 4: console recall plug-in, Console recall overview – Universal Audio Apollo Software User Manual

Page 71

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Apollo Software Manual

Chapter 4: Console Recall Plug-In

71

Chapter 4: Console Recall Plug-In

Console Recall Overview

Console Recall is a DAW plug-in sup-
plied in VST, RTAS, AAX 64, and Audio
Units formats. It is instantiated and used
within any VST/RTAS/AAX/AU host DAW
like any other plug-in.
The primary function of the Console Re-
call plug-in is to store the Console appli-
cation’s current settings within the DAW
via the

SYNC

(synchronize) function.

It can also be used to view and adjust
Apollo’s monitor output level, mono, and
mute states without having to leave the
DAW.

Note: The Console Recall plug-in is
not required to use the Apollo inter-
face hardware, the Console applica-
tion, or a DAW.

How To Use Console Recall

To use Console Recall, simply place

one instance of the plug-in into any insert slot in the

DAW project.

Important:

Do not insert more than one occurrence of the Console Recall plug-in

within any single DAW project. Doing so could cause unpredictable results.

Because the plug-in does not process audio in any way, the insert location isn’t critical.
Although it can be placed on any audio track, virtual instrument track, aux bus, output,
etc, we recommend placing it on the master output for consistency since projects usually
contain an output channel.
Upon instantiation, the plug-in’s Monitor Level, Mono, and Mute controls mirror the
equivalent controls in the Console application. Enabling

SYNC

causes the current Con-

sole settings to be stored within the DAW project. See

“SYNC” on page 73

for details

about this feature.

The Console Recall plug-in window