Chapter 4: console recall plug-in, Console recall overview – Universal Audio Apollo Software User Manual
Page 71

Apollo Software Manual
Chapter 4: Console Recall Plug-In
71
Chapter 4: Console Recall Plug-In
Console Recall Overview
Console Recall is a DAW plug-in sup-
plied in VST, RTAS, AAX 64, and Audio
Units formats. It is instantiated and used
within any VST/RTAS/AAX/AU host DAW
like any other plug-in.
The primary function of the Console Re-
call plug-in is to store the Console appli-
cation’s current settings within the DAW
via the
(synchronize) function.
It can also be used to view and adjust
Apollo’s monitor output level, mono, and
mute states without having to leave the
DAW.
Note: The Console Recall plug-in is
not required to use the Apollo inter-
face hardware, the Console applica-
tion, or a DAW.
How To Use Console Recall
To use Console Recall, simply place
one instance of the plug-in into any insert slot in the
DAW project.
Important:
Do not insert more than one occurrence of the Console Recall plug-in
within any single DAW project. Doing so could cause unpredictable results.
Because the plug-in does not process audio in any way, the insert location isn’t critical.
Although it can be placed on any audio track, virtual instrument track, aux bus, output,
etc, we recommend placing it on the master output for consistency since projects usually
contain an output channel.
Upon instantiation, the plug-in’s Monitor Level, Mono, and Mute controls mirror the
equivalent controls in the Console application. Enabling
causes the current Con-
sole settings to be stored within the DAW project. See
for details
about this feature.
The Console Recall plug-in window