Universal Audio Apollo Software User Manual
Page 20
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Apollo Software Manual
Chapter 3: Console Application
20
Console Functions
Console enables the following functionality when used with Apollo:
•
Hardware control. Apollo’s front panel hardware controls (except headphone vol-
ume) can be controlled using Console, facilitating easy hardware control even if
Apollo is installed in a location out of reach of the host computer operator.
•
Buffer-free monitoring. Using Console eliminates DAW I/O buffering and its asso-
ciated latency that makes monitoring and recording problematic for the performer.
By removing the DAW and its “software monitoring” feature from the monitoring
signal flow altogether, buffering and latency become non-issues.
•
Realtime UAD processing. UAD Powered Plug-Ins can be inserted into all Console
inputs and/or auxiliary returns (within available DSP resources), for the ultimate
sonic experience while monitoring and/or tracking live performances. All pro-
cessed (or unprocessed) mix buses, including the monitor, auxiliary, headphone,
and cue buses, can be optionally routed into the DAW for recording.
•
Unison. Apollo’s Unison technology gives you the tone of the world’s most sought-
after tube and solid state mic preamps — including their all-important imped-
ance, gain stage “sweet spots,” and component-level circuit behaviors.
•
Flexible, independent monitor mixing and tracking. Console has two pre/post
stereo auxiliary buses, with independent send levels per input, for grouped signal
processing (conserving DSP resources) or routing to alternate hardware outputs.
Two stereo headphone mix buses (Apollo) or four stereo cue mix buses (Apollo 16)
with per-input sends ensure individual performers can hear “more me” if desired.
•
Flexible signal routing. Using Console, any hardware input can be routed to any
hardware output (Apollo/Apollo 16 only). Additionally, all headphone (Apollo/Apol-
lo Twin) and cue (Apollo 16) mix buses can be mirrored to any hardware output.
•
Session management. Complete Console configurations can be saved and loaded
to/from disk as presets, for convenient and unlimited session management. Ses-
sions can also be stored within the DAW project using the Console Recall plug-in.
Global Settings
Parameters within the
panels are available for configuring vari-
ous global behaviors:
•
Hardware. Global interface settings such as sample rate, clock source, reference
levels, and digital output mirroring are controlled in the Interface panel.
•
Software. Global software settings for Console such as meter and plug-in window
behaviors are configured in the Console panel.
Interactions Between Console and Apollo
Console’s settings mirror the Apollo hardware; changes made to one will be made on the
other, and vice versa. If changes are made to Console when Apollo is not connected, then
Apollo is subsequently connected, the Console settings are sent to the hardware.
Important:
If Console is launched after changes are made to Apollo using the front
panel hardware controls, the current Console settings will overwrite the changes
made using the hardware controls.