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2 common constants and packet format of structure – Renesas Emulator System M3T-MR100 User Manual

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12.2 Common Constants and Packet Format of Structure

----Common formats----
TRUE 1

/* True */

FALSE 0

/* False */

----Formats related to task management----
TSK_SELF 0

/* Specifies the issuing task itself */

TPRI_RUN 0

/* Specifies priority of task being executed then */

typedef struct t_rtsk {

STAT

tskstat;

/* Task status */

PRI

tskpri;

/* Current priority of task */

PRI

tskbpri;

/* Base priority of task */

STAT

tskwait;

/* Reason for which task is kept waiting */

ID

wid;

/* Object ID for which task is kept waiting */

TMO

tskatr;

/* Remaining time before task times out */

UINT

actcnt;

/* Number of activation requests */

UINT

wupcnt;

/* Number of wakeup requests */

UINT

suscnt;

/* Number of suspension requests */

} T_RTSK;

typedef struct t_rtst {

STAT

tskstat;

/* Task status */

STAT

tskwait;

/* Reason for which task is kept waiting */

} T_RTST;
----Formats related to semaphore----
typedef struct t_rsem {

ID

wtskid;

/* ID number of task at the top of waiting queue */

INT

semcnt;

/* Current semaphore count value */

} T_RSEM;
----Formats related to eventflag----
wfmod:
TWF_ANDW

H’0000

/* AND wait */

TWF_ORW

H’0002

/* OR wait */

typedef struct t_rflg {

ID

wtskid;

/* ID number of task at the top of waiting queue */

UINT

flgptn;

/* Current bit pattern of eventflag */

} T_RFLG;
----Formats related to data queue and short data queue----
typedef struct t_rdtq {

ID

stskid;

/* ID number of task at the top of transmission waiting queue */

ID

rtskid;

/* ID number of task at the top of reception waiting queue */

UINT

sdtqcnt;

/* Number of data bytes contained in data queue */

} T_RDTQ;
----Formats related to mailbox----
typedef struct

t_msg {

VP msghead;

/* Message header */

} T_MSG;
typedef struct t_msg_pri {

T_MSG

msgque;

/* Message header */

PRI

msgpri;

/* Message priority */

} T_MSG_PRI;
typedef struct t_mbx {

ID

wtskid;

/* ID number of task at the top of waiting queue */

T_MSG *pk_msg;

/* Next message to be received */

} T_RMBX;
----Formats related to fixed-size memory pool----
typedef struct t_rmpf {

ID

wtskid;

/* ID number of task at the top of memory acquisition waiting queue

*/

UINT

frbcnt;

/* Number of memory blocks */

} T_RMPF;