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Storing a locate point (edit point) – Fostex D1624 User Manual

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D824/D1624 Reference Manual (Storing a Locate Point (Edit Point)

53

Storing a Locate Point (Edit Point)

AUTO PUNCH IN key

AUTO PUNCH OUT key

CLIPBOARD IN key

CLIPBOARD OUT key

AUTO RTN START key

AUTO RTN END key

You can store specific individual time data (time, bar/beat/clock) in each memory key (*).
The time data stored is used as an “Editing Point” to execute “Locate Point” or Auto Punch In/Out,
Copy & Paste, Move & Paste or Erase. You can also store 99 (Locate Number 01-99) time data in the
LOCATE key, in addition to the Memory key, to enable locate only features. This chapter will
describe how to store specific data in the memory key and how to edit and re-store data is already
stored in the memory key. The data stored in each memory are used for the following operations.

* Memory key

When you set the IN/OUT points for Auto Punch In/Out, IN/OUT points for Copy & Clip/Move & Clip, and
START/END points for Auto Return/Auto Repeat, END points.

* Locating the AUTO PUNCH IN point.
* Recording start point for the Auto Punch In/Out operation.
* Paste start point for the Copy & Paste or Move & Paste operation.
* Erase start point for the Erase operation.

* Locating the AUTO PUNCH OUT point.
* Recording end point for the Auto Punch In/Out operation.
* Erase end point for the Erase operation.

* Locating the CLIPBOARD IN point.
* Copy start point for copying or moving data to the clipboard during the Copy & Paste or Move

& Paste operation.

* Locating the CLIPBOARD OUT point.
* Copy end point for copying or moving data to the clipboard during the Copy & Paste or Move

& Paste operation.

* Locating the AUTO RTN START point.
* Locate end point from AUTO RTN END in Auto Return or Auto Repeat modes.

* Locating the AUTO RTN END point.
* Locate start point to AUTO RTN START in Auto Return or Auto Repeat modes.

When you set the IN/OUT points for Auto Punch In/Out, IN/OUT points for Copy & Clip/Move & Clip, and
START/END points for Auto Return/Auto Repeat, make sure that IN points precede the OUT points and
START points precede the END points.

You can also store time data in the LOCATE key, in addition to each memory key explained
above. You can store up to 99 individual time data in the LOCATE key for locate only features.
Store the data by specifying Locate Number to locate the intended time data. Note that the
LOCATE key always stores the last located time data in real-time. This Locate Number is stored
as 00, and does not require a Locate Number specification to locate it.
Simply pressing the LOCATE key directly, will locate that data. This becomes an advantage since
it is possible to repeatedly locate the last located point.
You can edit the data stored in the LOCATE key, as so with the data stored in the Memory key.
For more details refer to page “

55

.”

* You can store locate points for each Program. (You need to select a Program first.)
* When executing save/load of song data via SCSI, these data can be directly saved/loaded.

Save/load by DAT and adat cannot be done.

* All locate points stored in the memory keys will be maintained after you turn off the recorder.