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4 basic control elements – JB-Lighting Licon FX User Manual

Page 22

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12.02.2010 V1.0

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4 Basic control elements

4.1 Storage elements

The Licon FX comes with two elements for the management of self-programmed
lighting states:

Cues are used to store single lighting states.
Chases are used to store a sequence of lighting states.

The mode of operation of these elements corresponds to that of the respective
elements of the Licon 1/1X.
The following two modes of operation are distinguished:

The STORE Mode stores currently programmed lighting states in a cue or a

chase.

The EDIT Mode allows subsequent modification of parameters.

The menu items STORE and EDIT in the main menu are used for activation of these
two modes of operation.

4.2 A/B fader sections

The following principle of operation applies for both the extension mode and the
stand-alone mode of the Licon FX:
The console has a brightness master fader and a BLACKOUT key belonging to this
fader. The activation of this key corresponds to a fader value of 0%.
Furthermore, the Licon FX is equipped with two fader sections A and B. Each of
these sections has a brightness submaster fader.
Unlike the fader sections of many other PAR consoles, the fader sections of the Licon
FX can be configured to allow single channel access (channel blocks of 24 channels)
as well as access to cues and chases.
A great advantage of this configuration is that 48 faders are available both during the
programming phase for access to a single channel and during a show for access to
cues and chases.
The configuration data are modified separately for the sections A and B by pressing
the keys MODE A and MODE B.
Both keys have two integrated LEDS, which signalise the current mode of the
corresponding section:
no LED active  section is used for access to cues and chases
red LED is lit  single channel access to channels 1...24
green LED is lit  single channel access to channels 25...48
red LED flashes  single channel access to channels 49...72
green LED flashes  single channel access to channels 73...96

If a fader section is switched to another channel section during the single channel
access mode, a fader only becomes active for a channel when it is moved past the
value active so far for this channel.

The fader sections used for access to cues and chases are further subdivided into:

2 fader banks per fader section, where bank A and B are assigned to section A,
and bank C and D to section B
8 faders per fader bank for storage of single cues and 4 faders per fader bank for
storage of chases or single cues.

This subdivision was chosen for reasons of compatibility with the PAR section of the
Licon 1/1X console.