2 setting the scene designation, 3 modifying the allocation matrix – Guntermann & Drunck TripleMUX User Manual
Page 29

Guntermann & Drunck GmbH
Installation and operating manual
TripleMUX/QuadMUX
Example scene 2 (not based on default setting)
Naturally the scenes can also be adapted to your requirements. Example 2
shows an adapted scene based on the connection schematic on this page.
Please contact your system administrator for modifications.
H o t Scene Name
A B C D
6 a1b2c4
PC4
1 1 2 4
Scene key for this scene: 6
Scene designation:
a1b2c4 PC4
Image on monitor A:
A1 from TripleMUX = CPU 1 from PC1
Image on monitor B:
B1 from TripleMUX = VGA CPU 1.2 from PC1
Image on monitor C:
C2 from TripleMUX = VGA CPU 2.2 from PC2
Image on monitor D:
D4 from TripleMUX = VGA CPU 4.3 from PC4
5.2.4.2 Setting the scene designation
Select the field to be edited using the arrow keys or using the mouse. If you
want to rename the scene, the previous entry can simply be overwritten.
Pressing the
SPACE
key will take you to the edit mode for this field.
Enter the scene designation using the letter block or the number keys above
the letter block. It is not possible to enter special characters.
ENTER
completes the input process and automatically goes to the next scene
designation.
Other fields in the Video Scene menu can only be changed by the
master.
To save the settings, close the menu using
F1
.
5.2.4.3 Modifying the allocation matrix
Note:
To run this function you need to be logged on as a master!
In addition to the change of scene designation which every user can carry out,
the video combinations and computer assignments allocated to the scenes
can also be changed by the master.
It is important to bear this point in mind during the installation process as
due to physical limitations not every video source can be displayed on every
monitor (see explanation below).
Page 29