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V-verb pro rev2496, 5 delay, 4 ambience, gated reverb, reverse reverb – Behringer Rev2496 User Manual

Page 16: Effects

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16

V-VERB PRO REV2496

The effect of an abruptly ending, dense decay is in this case

achieved without the disturbing quality of the level-dependent

noise gate. This way, entire drum sets can be adjusted together,

giving your mix amazing density.

The ATTACK parameter (EDIT page 1) influences the density

of the reflections at the beginning of the reverb tail. The lower

the value, the more abrupt the increase. DENS (density) defines

the echo density of the reverb tail before it is abruptly cut off.

The functions of the remaining parameters are identical to those

of the ambience effect.

This algorithm simulates a reverb tail played backwards.

RISE (rise time) on the first EDIT page determines the steepness

of the reverb tail curve before the abrupt end of the reverb tail.

The parameters LO CUT, HI FREQ and HI GAIN control the

filter section located ahead of the actual reverb effect.

BASS (bass multiply) controls the reverb time for the bass

(depending on the DECAY time); with BASS F (Bass Frequency)

you control the upper cut-off frequency of the low-frequency

reverb segment.

4.5 Delay

Here you have an extensive delay that lets you create a vast

array of interesting reflection patterns. The input signal’s highs

and lows can be adjusted using the shelving filter, whereby you

can simulate the sound of old “vintage delays”. As the effect

routing indicates, this algorithm consists of two independent

stereo delays, whose parameters can be individually adjusted.

Fig. 4.5: Effect design of delay algorithm

DL1 DL2 FDB

The DRY and FX LVL (effect level) parameters control the mix

ratio. DRY determines the level of the direct signal, while FX LVL

controls the effect volume.

A 2-band equalizer (EQ) is located ahead of the stereo delays.

LO FREQ (low frequency)/LO GAIN (low gain) determine the

frequency and the level of a bass filter, and HI FREQ/HI GAIN

control the treble level.

The parameters for delay 1 are adjusted on this page. The

PREDLY (pre delay) parameter controls a separate delay that is

not part of the feedback loop. DELAY 1 (delay time) determines

the delay time within the feedback loop. Very interesting effects

can be created through this partition. With FEEDB (feedback

amount), you can adjust the degree of feedback. Negative values

produce reverse-phase feedback.

Just like in real physical spaces, the upper frequency range is

dampened during decay. The DAMP (dampening frequency)

determines the frequency at which dampening begins. The

decay time for lower frequencies is adjusted using BASS (bass

multiply), which is a factor that refers to the decay time adjusted

using DECAY.

LO CUT (low cut filter) determines the frequency of the high

pass filter located ahead of the low cut filter. HI FREQ (high

frequency) and HI GAIN (high gain) adjust the frequency and

the lowering of the shelving filter for the high frequencies (treble).

DIFF (diffusion) determines the reflection density for the reverb

tail. A low value provides higher transparency, and higher values

create a softer, more dense reverb tail.

The modulation of the reverb tail can be adjusted using MTYPE

(modulation type), MDEPTH (modulation depth) and MSPEED

(modulation speed): LINEAR creates static modulation, while

RAND produces random modulation. MDEPTH controls modulation

depth, and MSPEED controls modulation velocity.

The BAL 1-4 (stereo balance 1-4) parameters control the

stereo balance of the four delays, and the GAIN 1-4 parameters

control their volume.

With DELAY 1-4, you can adjust the delay time of the four

delays. With ER DIFF (early reflections diffusion), you can adjust

the diffusion degree for the delays. Value 1 lets individual delays

be clearly audible, while value 30 produces the greatest density.

4.4 Ambience, gated reverb, reverse reverb

Even though these three effect types are based on the same

algorithm, their sound characteristics could not be more different.

Fig. 4.4: Effect design for ambience, gated reverb and

reverse reverb

Ambience completely violates the rules of physics! It can create

the vastness of large rooms without letting the sound “perish”

due to a long reverb tail. This effect is particularly well suited for

lending more assertiveness to solo instruments and voices.

DRY controls the level of the direct signal, while FX LVL

controls the effect volume. Together, they determine the mix

ratio, provided mix mode is set to INTERNAL.

SIZE (reverb room size) determines the size of the simulated

space that has an affect on the maximum decay time (adjusted

using DECAY). With PREDLY (reverb predelay), you can delay

the point at which the reverb tail engages. DIFF (diffusion)

determines the reverb’s density. SPREAD (spread of reverb tail)

influences the distribution of the reverb tail. The higher the value,

the less linear the distribution.

You can adjust the equalizer parameters: LO CUT determines

the frequency of the high pass filter, HI FREQ and HI GAIN adjust

the frequency and the lowering of the shelving filter.

4. EFFECTS