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Grass Valley Media Conversion User Manual

Page 45

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Media Conversion Software

Animation Builder

Miranda Technologies Ltd

Page 45

Loop mode

There are six animation style options:

♦ Cycle
♦ Single Shot
♦ In-Loop-Out
♦ Linear Control
♦ Ping-Pong
♦ Multi-Loop

To select an option, simply click in the check box next to the appropriate
option.

Cycle

When you select Cycle and the animation is saved, an Imagestore will
continuously repeat this animation sequence when it is taken on-air. When
the animation is cut to air, it will begin cycling at the start point of the
animation.

Single Shot

When you select Single Shot and the animation is saved, an Imagestore will
playout the sequence once each time the animation is taken on-air. Once the
animated sequence has run its course, the final frame remains on air as a still
image until taken off-air. If the last frame of the animation is blank this will
give the appearance of the animation disappearing.

In-Loop-Out

When you select In-Loop-Out, the Loop Start frame and Loop Stop frame
options become available and are displayed in black. You can now specify
the start and end frames for the loop. In this mode, when the animation is
displayed the In section will be played through once. The defined Loop
section will then be repeated continuously. When the command to take the
animation off air is issued, the Out section is played out prior to the
animation being taken off.