Absolute location, To jump to a location (mm:ss:ff), To jump to a bars and beats location – Teac PocketStudio 5 Reference Manual User Manual
Page 29: Marks, Setting a mark, 6 – advanced options and operations

6 – Advanced options and operations
TASCAM Pocketstudio 5
Reference Manual
29
When the gate is opened to let the sound through, it 
takes a certain time to close. During that time, you 
may be able to hear some noise, even after the sound 
you want has stopped. You may also note that the 
sound appears to cut off slowly when the value is 
decreased to the 
OFF
setting, but reappears fast
when the value is increased from
OFF
.
Absolute location
From the home screen, you can jump to different 
parts of the song.
You can either make the jump to a value in minutes, 
seconds and frames (there are 37 or 38 frames to a 
second), or in bars and beats), depending on the time 
type that has been selected in the way described 
above.
To jump to a location (mm:ss:ff):
Follow the
steps below:
1
Stop playback or recording.
2
On the home screen, move the cursor so that 
the cursor (underline) is under one of the 
three time fields (minutes, seconds or 
frames):
3
Turn the wheel to change the value. Note that 
if you turn the seconds value past 59, the 
value resets to zero and the value of the min-
utes goes up by one (the reverse happens if 
you go below zero). The frames and minutes 
fields also interact in the same way.
As you turn the wheel, the number flashes. If 
you are going to set other fields, use the cur-
sor pad to move to another field (it starts to 
flash), and the number you have just left 
stops flashing.
4
When you have finished setting the values, 
press 
ENTER
to locate to the position you
have just set.
5
You can use this position to start playback or 
recording, as the IN or OUT point for punch 
recording or repeat playback, or as the point 
to set a mark.
To jump to a bars and beats location
This
is basically the same as the time-based location pro-
cedure, except for the following:
Bars and beats are separated by a hyphen (
-
), rather
than a colon (
:
).
Increasing the beat counter does not automatically 
move to the next bar, and turning the beat counter 
below zero does not move to the previous bar.
Like the time-based location, you must press
ENTER
to move to the new location.
Marks
Use the mark functions to set and recall critical 
points (verse beginnings, instrumental breaks, etc. 
within a song). These marks can be used with song 
editing functions (see “Editing data” on page 40) as 
well as for location. As well as the eight user-defin-
able breaks which you can set anywhere within the 
song and rename to whatever suits you best, there are 
also two other special points, IN and OUT, used with 
the repeat and the auto punch function. These cannot 
be renamed.
Using marks
When marks have been set as described below, sim-
ply press the 
REW
or
F FWD
keys to jump while
playback is stopped or playing back (but not record-
ing) to the previous or next mark position (including 
the IN and OUT points). If no mark positions have 
been set behind the current playback position, the 
playback position will be set to the start (
REW
) of the
song. See below for details of how to set and edit the 
marks.
0 0 : 1 0 : 3 3
1 4 - 0 2
