Graphics-controller, 3 graphics-controller – ADLINK CM3-GF User Manual
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3.3 Graphics-Controller
This section lists the graphics features available for the AMD G-Series processor when the internal GPU is
enabled.
Power Management
Frame buffer compression
GPU power gating
UVD power gating
Graphics memory controller (GMC) power gating
AMD PowerPlay™ power management technology
Vari-Bright™ technology
Dynamic refresh rate
3D graphics engine power gating during video playback
AMD Dynamic Switchable Graphics (DSG) technology*
* AMD Dynamic Switchable Graphics technology is available with limited mobile discrete graphics processors
and on the Windows® 7 operating system.
2D Acceleration Features
Highly-optimized 128-bit engine, capable of processing multiple pixels per clock
Hardware acceleration of Bitblt, line drawing, polygon and rectangle fills, bit masking, monochrome
expansion, panning and scrolling, scissoring, and full ROP support (including ROP3)
Optimized handling of fonts and text using AMD proprietary techniques
Game acceleration including support for Microsoft® DirectDraw: Double Buffering, Virtual Sprites,
Transparent Blit, and Masked Blit
Acceleration in 1/8/15/16/32-bpp modes:
o
Pseudocolor mode for 8 bpp
o
ARGB1555 and RGB565 modes for 16 bpp
o
ARGB8888 mode for 32 bpp
Setup of 2D polygons and lines
Support for GDI extensions:
o
In Windows XP and Windows Vista®: Alpha BLT, Transparent BLT, and Gradient Fill
o
In Windows 7: Alpha BLT, Transparent BLT, Color Fill BLT, Stretch BLT, and Clear Type BLT
Hardware cursor (up to 64 bpp × 64 bpp × 32 bpp), with alpha channel for direct support of Windows
XP, Windows Vista and Windows 7 alpha cursor
3D Acceleration Features
DirectX® 11 compliant, including full-speed, 32-bit floating point per component operations
o
Shader Model 5 geometry and pixel support in a unified shader architecture:
Vertex, pixel, geometry, compute, domain, and hull shaders
Full-speed, 32-bit and 64-bit floating point processing per component
High dynamic range rendering with floating point blending, texture filtering and anti-
aliasing support
High-performance dynamic branching and flow control