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Flatness filter, Getting peak video performance – StarTech.com SV3253DXI User Manual

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Instruction Manual

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Flatness Filter

To improve compression ratios, the SVxx53DXI will group adjacent pixels that are

nearly the same colour and treat them as equal. This helps to compress typical simple

GUI images. However, the effect of this compression on continuous-tone images and

gradients can be annoying. You may turn off or reduce the flatness filter to sacrifice

bandwidth for improved image quality in those areas.
Please note that at higher values, some parts of the screen may appear “blocky”.

Getting Peak Video Performance

Choose the best video mode

• We recommend using 60Hz refresh rate and 1280 x 1024 resolution. Using a smaller

resolution like this allows you to fit multiple windows on your remote desktop.

Higher refresh rates stress the video card’s quality and do not provide any additional

information or benefit.

Noisy video cards

• A digital KVM works by converting the analog video signals emitted by your video

card into digital data. If there is noise on that signal, then it must also be digitized

and sent over the network. Quality video cards, in our experience, offer better

performance simply because they don’t add analog noise.

• Some external KVM switches generate video noise as well. Try to keep cables short,

in order to reduce this effect.

• Enable the Noise Filter option (on the Video Tuning menu) to mitigate noise issues.

Network performance

• SVxx53DXI will always send as much data as it can, given what’s happening on the

screen and the actual network performance. When nothing is changing on thevideo

screen, zero bytes are sent over the network. If the whole screen is changing, then

the unit will send as much data as your network connection and VNC client allow.

• Network latency, which is the total time it takes for a packet to get to the SVxx53DXI and

come back, has the biggest impact on perceived performance and usability. Network

bandwidth has a lesser effect, particularly when just moving the mouse around.

• Only a few bytes need to be sent when the mouse is moving (and nothing else is

changing on the screen), but the round-trip-time limits the hand-eye coordination

of the user if it is too great.

• Both actual bandwidth and measured network latency are shown in the Main Menu.

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