Other items available from great planes, Landing flight rise-off-ground (rog) takeoffs – Great Planes RC Universe FlatOuts ARF - GPMA1117 User Manual
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Have your friend hold the FlatOuts R/C Universe Bipe by the
canopy. Throttle up to full power, and give the plane a gentle,
underhanded toss at about a 30° angle upward. Since the
R/C Universe Bipe has a very high thrust-to-weight ratio, the
plane will accelerate to flying speed almost instantly. Climb
to a comfortable height and throttle back to a lower power
setting. This plane flies great at about half-throttle when in
standard forward flight.
Once you have the model trimmed out, the FlatOuts R/C
Universe Bipe is very capable of ROG (rise-off-ground)
takeoffs from a smooth surface (parking lot, runway, gym
floor, etc.). To take off, start by advancing the throttle to
about two-thirds, making sure to correct any torque
reactions with rudder. The plane will build flying speed
almost instantly due to its high thrust-to-weight ratio. Once
the tail comes up, gently apply up elevator to break ground
and climb out. Full throttle takeoffs are necessary only for
extremely short runways.
When flying a 3D aerobat like the R/C Universe Bipe, there
are several things you should always keep in mind. First is
throttle management–this airplane has enough power to
climb straight up at full throttle, so level flight is more
comfortably achieved at about half-throttle. Avoid extremely
high-speed flight with the FlatOuts R/C Universe Bipe–it is
designed for slow 3D aerobatics, and extended full-throttle
dives can result in wing flutter. While flutter won’t destroy the
airplane, it’s best to avoid it. Second, take it easy on the
control sticks–with 3D throws, even a small stick deflection
can result in a big response, so be gentle (unless of course
you’re performing an aggressive maneuver).
Because this model is extremely lightweight, it slows rapidly
without power, and performing standard gliding landings can
be difficult. Instead, land the model under power, with a
rolling 3-point landing as the goal. To achieve this, perform
your landing approach with the model in the 3-point attitude
(nose up at such an angle that all three wheels are level).
Modulate your descent with the throttle, and use a quick
“blip” of power just before touchdown to slow the descent for
a gentle landing.
Have a ball! But always stay in control and fly in a
safe manner.
GOOD LUCK AND GREAT FLYING!
ElectriFly FlatOuts Matt Chapman CAP 580
Based on the full-scale airshow favorite flown by Matt
Chapman, this “flat foamie” is made the Great Planes way –
straight, strong, easy on the eyes, and outrageous in 3D
action. A powerful T-370 brushed motor and gearbox are
included and ready for installation. Also supplied are a slow
fly propeller and prop saver that enables it to deflect at
landing. Using foam-safe CA and the supplied custom
hardware, you’ll easily assemble the pre-printed foam
panels and carbon rods into a sturdy, great-looking 3D
model that excels at the low speeds and tight turns needed
for flying indoors. GPMA1112
ElectriFly FlatOuts Turmoil
™
Accept no limitations! The Turmoil was specifically designed
by Jason Noll for a mix of precision aerobatics and 3D
maneuvers. Its unique Side Force Generators let you fly
knife-edge almost hands-off. They also provide enough side
lift to perform loops, figure eights, and more, using nothing
but rudder. Flight-ready in only 2-3 hours, the Turmoil
includes a T-370 brushed motor with gearbox and slow-fly
prop. Using the supplied custom hardware and foam-safe
CA, you’ll easily assemble its colorful foam panels and
carbon rods into a strong, eye-catching model with proven
contest-winning performance. GPMA1115
OTHER ITEMS AVAILABLE FROM
GREAT PLANES
Landing
Flight
Rise-Off-Ground (ROG) Takeoffs