Acoustica Mixcraft 7 User Manual
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DAO
DAO stands for Disc-At-Once. During
the CD burning process, the entire CD
is written continuously without the
write laser being turned off. This results
in seamless, uninterrupted audio with
'seek-able' tracks.
Decibel
The decibel (dB) is a logarithmic unit of
relative measurement used to compare
the ratio of the intensities of two signals.
When an amplitude doubles, the
increase corresponds to 6 dB.
Decoder
An algorithm or process for taking
compressed or encrypted data and
turning it into uncompressed or
unencrypted data.
DRM
DRM stands for Digital Rights
Management. DRM provides a security
layer on software, audio or any type of
media to help ensure proper licensing
and use of the content. DRM on audio
files is constantly evolving and the “jury
is still out” as to whether it is effective.
Effects Chain
A group of multiple effects processing
audio, arranged in series (i.e., one after
the other). Audio is sent down the effect
chain list from top to bottom and the
final result is heard on your speakers.
Encoder
An algorithm or process for taking
uncompressed data and turning it into
compressed or encrypted data.
General MIDI
General MIDI or GM is a standardized
mapping of patch numbers to specific
instruments. For example, patch 0 is
always 'Acoustica Piano'. Each GM
standard synthesizer will have patch
0 mapped to “Acoustica Piano”. More
details can be found on Wikipedia.
IMAPI
IMAPI is the built in burning system
found in Windows. IMAPI stands
for Image Mastering Application
Programming Interface.
ISRC
ISRC stands for International Standard
Recording Code. If your intention is
to burn an audio CD for commercial
use, you will need to enter in your ISRC
codes for each track.
Key Signature
The key identifies the tonic triad, the
chord, major or minor, which represents
the final point of rest for a piece, or the
focal point of a section.
Latency
Latency is a delay between the time
something occurs and the time that you
sense the occurrence. In audio software,
this might be the difference from the
time audio is mixed and processed to
the time you hear it.