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Audio sync, Editing chases – elektraLite CP1 User Manual

Page 8

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product manual

model nº c p 1

# E_10051a

Elektralite

Audio Sync

If there is an audio signal present at the audio input jack on the rear panel, any currently running chase will attempt to
sync to it. The chase will try to derive a beat from the bass frequencies and trigger the steps from it. If at any time the
beat stops or is intermittent the speed will revert back to the programmed speed. When the chase is using the audio
signal for its speed, the display will show the message “AUD” next to BPM instead of a number.

The sensitivity of the audio input to the signal level can be adjusted by pressing “Enter”, “Scene”, “999”, “Enter”. The
display will read:

AUDIO IN SENSE 1

0-LEAST, 9-MOST

Use the keyswitches to select the desired sensitivity from 0-9 with 9 being the most sensitive (for the weakest audio
signal). The value will be saved in battery backed memory.

Editing Chases

Once a chase is programmed and stored in memory it can be edited and re-stored at any time. You can change the
scene number at a step, you can remove steps, you can add or insert steps, you can change the speed and you can
change the crossfade rate. You can also modify a chase and copy it to a different location, keeping the original while
creating a new one.

NOTE: Whenever you edit a chase you must always store it again, either at the same location or at a new one.

To edit a chase, press “Enter” then “Chase”. The display will read:

CHASE_

STEP 01

BPM 080

SCN

Use the keyswitches to select the number of the chase you want to edit. That chase will be copied into an edit buffer
where you can make changes to it without affecting the original which will still be stored in battery backed memory.

After the chase has been selected, use the cursor keys to move the underline cursor until it is underneath the step
number. Select the step that you want to edit using the keyswitches.

After a step is selected the display will show the scene that is stored at that step. If you want to change the scene
number at that step, move the cursor until it is underneath the scene number then use the keyswitches to enter a new
scene. Press “Enter”. The step number will automatically increment to the next step. If you don’t need to edit that step
press “Enter” again and the cursor will return to the chase number on the top line. To store the edited chase at the same
location press “Enter” again. If you are copying the chase to another location, select a different chase number before
pressing “Enter”. If you are storing to the same location the display will read:

CHASE 01 EXISTS,

ENTER OR CHANGE

Press “Enter” to store the new edited chase over the old one.

To add more scenes to the end of a chase, first load the chase into the edit buffer as explained earlier. Move the cursor
to the step number on the display and select the step number that is one higher than the last step in the chase. The
scene number will be blank for that step. Move the cursor to the blank scene field and select a scene number. Press
“Enter”. The display will automatically increment allowing you to enter more steps to the end of the chase. When you are
finished press “Enter” and the cursor will return to the chase number. Press “Enter” again to overwrite the old chase or
select a new location then press “Enter”.