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Mode 17 / on/on/on/off/on, Mode 18 / off/off/off/on/on – Gilderfluke&Co Sd-25 Audio Repeaters w/Amplifier User Manual

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evenly sized ʻPlayListsʼ. Input ʻaʼ triggers SoundFiles
from the first half, and input ʻbʼ triggers SoundFiles
from the second half. The first ʻPlayListʼ starts at the
second SoundFile.
The background looping SoundFile will start playing
as soon as the Sd-25 is powered up. Even if the ʻno
stepʼ switch is ʻonʼ (DipSwitch #9), the background
SoundFile can be stepped upon by a trigger to play
a SoundFile from the ʻaʼ or ʻbʼ inputs.

There must be at least three SoundFiles on the Sd-
25
for this mode. If there is an even number of
SoundFiles on the Sd-25, then the second PlayList
(triggered by the ʻbʼ input) will have one more
SoundFile than the first PlayList (triggered by ʻaʼ in-
put). When in this mode, the ʻstatusʼ output only
goes active when it is playing a triggered SoundFile.
Options:

Option #2: The one SoundFile that is selected will
loop as long as the input stays active (only on Firm-
ware version 1.16 or later): unless DipSwitch #6 or
DipSwitch #7 are on.

Option #6: DipSwitch #6: (Firmware version 1.16
or later
) When on, the SoundFile will only play once
(no looping).

Option #7: DipSwitch #7: (Firmware version 1.16
or later) When on, input ʻaʼ will loop through the first
half of the SoundFiles as long as the input stays ac-
tive. Input ʻbʼ loops through the second half of the
SoundFiles as long as the input stays active.

Option #8: DipSwitch #8: Randomizer. When on,
SoundFiles are played in random order, rather than
sequentially.

Option #9: DipSwitch #9: Unsteppable. When on,
additional start commands to the Sd-25 will be ig-
nored until the currently playing triggered SoundFile
has completed.

Mode 17 / on/on/on/off/on

Two PlayLists, with looping background SoundFile

Like Mode 16, except the LAST SoundFile is used
as the background looping SoundFile. If there is an
even number of SoundFiles on the Sd-25, then the
first PlayList (triggered by the ʻaʼ input) will have one
more SoundFile than the second PlayList (triggered
by ʻbʼ input). There must be at least three Sound-

Files on the Sd-25 for this mode.
Options:

Option #2: The one SoundFile that is selected will
loop as long as the input stays active (only on Firm-
ware version 1.16 or later): unless DipSwitch #6 or
DipSwitch #7 are on.

Option #6: DipSwitch #6: (Firmware version 1.16
or later
) When on, the SoundFile will only play once
(no looping).

Option #7: DipSwitch #7: (Firmware version 1.16
or later) When on, input ʻaʼ will loop through the first
half of the SoundFiles as long as the input stays ac-
tive. Input ʻbʼ loops through the second half of the
SoundFiles as long as the input stays active.

Option #8: DipSwitch #8: Randomizer. When on,
SoundFiles are played in random order, rather than
sequentially.

Option #9: DipSwitch #9: Unsteppable. When on,
additional start commands to the Sd-25 will be ig-
nored until the currently playing triggered SoundFile
has completed.

Mode 18 / off/off/off/on/on

Trigger SoundFiles one or two, with a background
SoundFile PlayList

Input ʻaʼ plays the first SoundFile on the Sd/MMC
Flash card.

Input ʻbʼ plays the second SoundFile on the Sd/
MMC Flash card.

If not playing either of these SoundFiles, then
SoundFiles 3 through ?? will be played. If the ʻRan-
domʼ switch (DipSwitch #8) is ʻonʼ, the background
SoundFiles will be played in a Random order. Even
if the ʻno stepʼ switch is ʻonʼ (DipSwitch #9), the
background SoundFile can be stepped on by a trig-
ger to play a SoundFile from the ʻaʼ or ʻbʼ inputs.
There must be at least three SoundFiles on the Sd-
25
for this mode.

Options:
Option #2:
The one SoundFile that is selected will
loop as long as the input stays active (only on Firm-
ware version 1.16 or later): unless DipSwitch #6 or
DipSwitch #7 are on.
Option #6: DipSwitch #6: (Firmware version 1.16

Gilderfluke & Co.• 205 South Flower Street • Burbank, California 91502 • 818/840-9484 • 800/776-5972 • fax 818/840-9485

page 10 of 16 • © February 11, 2014 Gilderfluke & Co. DCM