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Running a dedicated server, Pilots manual – Saitek III User Manual

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Pilots Manual

RUNNING A DEDICATED SERVER

If you are lucky enough to have a spare computer on your network that
nobody uses, put it to good work! Set it up as a Descent 3 dedicated
server. This may help the speed of network games for all clients.

To start a dedicated server, install Descent 3 on the machine, and in the
Misc. tab in setup, type:

-dedicated dedicated.cfg

where "dedicated.cfg" is the name of the dedicated server configuration
file. This is a file you can configure yourself with various
commands. The commands are:

PPS -

Sets the packets per second that the server
sends out. This should be the number of
packets that the server can handle; the clients
will set their own limits based on their
connections.

Timelimit -

How long (in minutes) each level lasts

Killgoal -

End the level after this many kills

RepsawnTime -

How long (in seconds) it takes powerups to
respawn

Gamename -

The name of the game

MissionName -

The mission you're playing

ScriptName -

The name of the netgame you want

ConnectionName -

The name of the connection you want

MaxPlayers -

The max numbers of players in the game

Say -

The inputted message is displayed on everyones
screen

SendRotVel -

If set to 1, does smooth interpolation on ship
rotations.

MultiSettingsFile -

Loads the specified .mps (multiplayer
settings) file.

DisallowPowerup -

Disallows the named powerup from your
netgames.

AllowPowerup -

Allows the named powerup to be in your
netgames.

PXOUsername -

Specify a Parallax Online userid to login with.

PXOPassword -

Specify a Parallax Online password.

BrightPlayers -

If set to 1, makes all the ships fully bright.

Peer2Peer -

set to 1, uses the peer-to-peer network model

AccurateCollisions -

If set to 1, uses polygon accurate
collision detection.