Descent – Saitek III User Manual
Page 27

COUNTERMEASURES:
Gunboy:
Crude, but effective--the Gunboy acts as a portable
laser turret, to give you extra fire support when the
going gets tough. Dropping one or more of these
babies in a room full of bots won't exactly make
you any friends, but it'll sure put a dent in your
enemies.
Bouncing Betty:
Let loose the hyperactive mayhem of the Bouncing
Betty, and send foes scattering from its
unpredictable path of destruction. When the bad
guys have you cornered, throw 'em a curve and
watch the fun--just keep your eyes on the ball.
Seeker Mine:
Silent but violent, the Seeker Mine waits patiently
for anyone to come in range of its sensors before
sneaking in for the kill. Nothing beats these little
guys when it comes to setting up a trap for the
enemy. They say you never hear the one that gets you.
Proximity Mine:
An old friend of clever pilots everywhere, the
Proximity Bomb isn't someone you want to run into
unexpectedly. Ultra sensitive seismic triggers
surrounding a dense core of military-grade
explosives, all wrapped up in a handy dispenser.
Planting these fellows around a blind corner gets
the reckless every time.
Chaff:
Every pilot needs that little something extra once in
a while, and a missile-foiling cloud of Chaff may
just do the trick. Heat-seekers and homing missile
fanatics be warned, a press of a button can dupe
your precious warheads into falling in love with a
puff of shrapnel. Keeping a supply of these on tap
is sure to sooth those Missile-Lock nerves.
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